public void getOverlappingNodes_Test(double min, double max, int[] result) { AABBTree tree = getInitData1(); Assert.NotNull(tree); List <AABBExternalNode> overlappingNodes = new List <AABBExternalNode>(); var queryExtents = new AABBBox(new Point3(min, min, min), new Point3(max, max, max)); var actualCount = tree.getOverlappingNodes(queryExtents, overlappingNodes); Assert.Equal(result.Length, actualCount); var actualRes = overlappingNodes.Select(n => (int)n.Data).ToList(); actualRes.Sort(); Assert.Equal(result, actualRes); }
public void add(AABBExternalNode externalNode, AABBBox extents) { var endNode = this.getNodeCount(); externalNode.spatialIndex = endNode - 1; var node = new AABBTreeNode(new AABBBox(), 1, null); node.escapeNodeOffset = 1; node.externalNode = externalNode; var copyExtents = node.extents; copyExtents[0] = extents[0]; copyExtents[1] = extents[1]; copyExtents[2] = extents[2]; copyExtents[3] = extents[3]; copyExtents[4] = extents[4]; copyExtents[5] = extents[5]; this.nodes.Add(node); this.needsRebuild = true; this.numAdds += 1; this.numExternalNodes += 1; }
public int getOverlappingNodes(AABBBox queryExtents, List <AABBExternalNode> overlappingNodes) { if (this.numExternalNodes > 0) { var queryMinX = queryExtents[0]; var queryMinY = queryExtents[1]; var queryMinZ = queryExtents[2]; var queryMaxX = queryExtents[3]; var queryMaxY = queryExtents[4]; var queryMaxZ = queryExtents[5]; var nodes = this.nodes; var endNodeIndex = this.getNodeCount(); AABBTreeNode node; AABBBox extents; int endChildren; var numOverlappingNodes = 0; var nodeIndex = 0; for (; ;) { node = nodes[nodeIndex]; extents = node.extents; var minX = extents[0]; var minY = extents[1]; var minZ = extents[2]; var maxX = extents[3]; var maxY = extents[4]; var maxZ = extents[5]; if (queryMinX <= maxX && queryMinY <= maxY && queryMinZ <= maxZ && queryMaxX >= minX && queryMaxY >= minY && queryMaxZ >= minZ) { if (node.externalNode != null) // Is leaf { overlappingNodes.Add(node.externalNode); numOverlappingNodes += 1; nodeIndex += 1; if (nodeIndex >= endNodeIndex) { break; } } else { if (queryMaxX >= maxX && queryMaxY >= maxY && queryMaxZ >= maxZ && queryMinX <= minX && queryMinY <= minY && queryMinZ <= minZ) { endChildren = (nodeIndex + node.escapeNodeOffset); nodeIndex += 1; do { node = nodes[nodeIndex]; if (node.externalNode != null) // Is leaf { overlappingNodes.Add(node.externalNode); numOverlappingNodes += 1; } nodeIndex += 1; }while (nodeIndex < endChildren); if (nodeIndex >= endNodeIndex) { break; } } else { nodeIndex += 1; } } } else { nodeIndex += node.escapeNodeOffset; if (nodeIndex >= endNodeIndex) { break; } } } return(numOverlappingNodes); } else { return(0); } }
public void update(AABBExternalNode externalNode, AABBBox extents) { var index = externalNode.spatialIndex; if (index >= 0) { var min0 = extents[0]; var min1 = extents[1]; var min2 = extents[2]; var max0 = extents[3]; var max1 = extents[4]; var max2 = extents[5]; var needsRebuild = this.needsRebuild; var needsRebound = this.needsRebound; var nodes = this.nodes; var node = nodes[index]; Debug.Assert(node.externalNode == externalNode); var nodeExtents = node.extents; var doUpdate = (needsRebuild || needsRebound || nodeExtents[0] > min0 || nodeExtents[1] > min1 || nodeExtents[2] > min2 || nodeExtents[3] < max0 || nodeExtents[4] < max1 || nodeExtents[5] < max2); nodeExtents[0] = min0; nodeExtents[1] = min1; nodeExtents[2] = min2; nodeExtents[3] = max0; nodeExtents[4] = max1; nodeExtents[5] = max2; if (doUpdate) { if (!needsRebuild && 1 < nodes.Count) { this.numUpdates += 1; if (this.startUpdate > index) { this.startUpdate = index; if (this.endUpdate < index) { this.endUpdate = index; if (!needsRebound) { // force a rebound when things change too much if ((2 * this.numUpdates) > this.numExternalNodes) { this.needsRebound = true; } else { var parent = this.findParent(index); var parentExtents = parent.extents; if (parentExtents[0] > min0 || parentExtents[1] > min1 || parentExtents[2] > min2 || parentExtents[3] < max0 || parentExtents[4] < max1 || parentExtents[5] < max2) { this.needsRebound = true; } } } else { // force a rebuild when things change too much if (this.numUpdates > (3 * this.numExternalNodes)) { this.needsRebuild = true; this.numAdds = this.numUpdates; } } } } } else { this.add(externalNode, extents); } } } }
// evaluate distance factor to a node's extents from ray origin, along direction // use this to induce an ordering on which nodes to check. double?distanceExtents(AABBTreeRay ray, AABBBox extents, double upperBound) { var origin = ray.origin; var direction = ray.direction; // values used throughout calculations. var o0 = origin[0]; var o1 = origin[1]; var o2 = origin[2]; var d0 = direction[0]; var d1 = direction[1]; var d2 = direction[2]; var id0 = 1 / d0; var id1 = 1 / d1; var id2 = 1 / d2; var min0 = extents[0]; var min1 = extents[1]; var min2 = extents[2]; var max0 = extents[3]; var max1 = extents[4]; var max2 = extents[5]; // treat origin internal to extents as 0 distance. if (min0 <= o0 && o0 <= max0 && min1 <= o1 && o1 <= max1 && min2 <= o2 && o2 <= max2) { return(0.0); } double tmin, tmax; double tymin, tymax; double del; if (d0 >= 0) { // Deal with cases where d0 == 0 del = (min0 - o0); tmin = ((del == 0) ? 0 : (del * id0)); del = (max0 - o0); tmax = ((del == 0) ? 0 : (del * id0)); } else { tmin = ((max0 - o0) * id0); tmax = ((min0 - o0) * id0); } if (d1 >= 0) { // Deal with cases where d1 == 0 del = (min1 - o1); tymin = ((del == 0) ? 0 : (del * id1)); del = (max1 - o1); tymax = ((del == 0) ? 0 : (del * id1)); } else { tymin = ((max1 - o1) * id1); tymax = ((min1 - o1) * id1); } if ((tmin > tymax) || (tymin > tmax)) { return(null); } if (tymin > tmin) { tmin = tymin; } if (tymax < tmax) { tmax = tymax; } double tzmin, tzmax; if (d2 >= 0) { // Deal with cases where d2 == 0 del = (min2 - o2); tzmin = ((del == 0) ? 0 : (del * id2)); del = (max2 - o2); tzmax = ((del == 0) ? 0 : (del * id2)); } else { tzmin = ((max2 - o2) * id2); tzmax = ((min2 - o2) * id2); } if ((tmin > tzmax) || (tzmin > tmax)) { return(null); } if (tzmin > tmin) { tmin = tzmin; } if (tzmax < tmax) { tmax = tzmax; } if (tmin < 0) { tmin = tmax; } if (0 <= tmin && tmin < upperBound) { return(tmin); } return(null); }
static void Main(string[] args) { // build tree var tree = new AABBTree(true); tree.add(new AABBExternalNode() { Data = 1 }, new AABBBox(new Point3(0, 0, 0), new Point3(10, 10, 10))); tree.add(new AABBExternalNode() { Data = 2 }, new AABBBox(new Point3(5, 5, 5), new Point3(15, 15, 15))); tree.add(new AABBExternalNode() { Data = 3 }, new AABBBox(new Point3(20, 20, 20), new Point3(30, 30, 30))); tree.add(new AABBExternalNode() { Data = 4 }, new AABBBox(new Point3(40, 40, 40), new Point3(50, 50, 50))); var node = new AABBExternalNode() { Data = 6 }; tree.add(node, new AABBBox(new Point3(50, 50, 50), new Point3(60, 60, 60))); var lastNode = new AABBExternalNode() { Data = 5 }; tree.add(lastNode, new AABBBox(new Point3(51, 51, 51), new Point3(60, 60, 60))); tree.finalize(); // remove tree.remove(node); tree.update(lastNode, new AABBBox(new Point3(51, 51, 51), new Point3(61, 61, 61))); tree.finalize(); // get parent var parent = tree.findParent(lastNode.spatialIndex); var children = tree.findChildren(1); // get all the overlapping pairs List <AABBExternalNode> overlappingNodes = new List <AABBExternalNode>(); var count = tree.getOverlappingPairs(overlappingNodes); Console.WriteLine($"Node Count:{count}"); overlappingNodes.ForEach(node => node.Print()); overlappingNodes.Clear(); // find overlapping nodes by bounding box var queryExtents = new AABBBox(new Point3(-40, -40, -40), new Point3(40, 40, 40)); count = tree.getOverlappingNodes(queryExtents, overlappingNodes); Console.WriteLine($"Node Count:{count}"); overlappingNodes.ForEach(node => node.Print()); overlappingNodes.Clear(); // find overlapping nodes by sphere count = tree.getSphereOverlappingNodes(new Point3(20, 20, 20), 21, overlappingNodes); Console.WriteLine($"Node Count:{count}"); overlappingNodes.ForEach(node => node.Print()); overlappingNodes.Clear(); // find nodes by planes var normal = new Vector3(0, 0, 1); var plane = new Plane3(normal.X, normal.Y, normal.Z, -20); count = tree.getVisibleNodes(new Plane3[] { plane }, overlappingNodes); Console.WriteLine($"Node Count:{count}"); overlappingNodes.ForEach(node => node.Print()); overlappingNodes.Clear(); // TODO: ray test var ray = new AABBTreeRay() { direction = new Vector3(1, 1, 1), origin = new Point3(), maxFactor = 30 }; var testRes = new AABBTreeRayTest().rayTest(new AABBTree[] { tree }, ray); tree.clear(); }
public AABBBox extents; // bounding box public AABBTreeNode(AABBBox extents, int escapeNodeOffset, AABBExternalNode externalNode) { this.escapeNodeOffset = escapeNodeOffset; this.externalNode = externalNode; this.extents = extents; }