Example #1
0
        protected override void SkillEffect(CharacterStats player, Stats enemy)
        {
            if (Utility.GetPseudoChance(EssenceGainChance, ref EssenceGainPseudoChance))
            {
                essence = Buff.AddBuff <ShadowEssence>(player);

                essence.SetStacks(); // Add one stack
                essence.WriteStacks();
            }
        }
Example #2
0
 protected override void SkillEffect(CharacterStats player, Stats enemy)
 {
     essence = Buff.AddBuff <ShadowEssence>(player);
     essence.SetStacks(StackGain);
     essence.WriteStacks();
 }