public PlayForm(GameLogic.GameTypes Type, GameLogic.AILevels Difficuly, List <GameLogic.Boat> PlayerBoats, string Name_ = "Player", string OpponentName = "AI") { InitializeComponent(); gameType = Type; AIDifficuly = Difficuly; playerName = Name_; opponentName = OpponentName; playerBoats = PlayerBoats; // make listVIew look like a listBox logListView.Columns.Add("", -2); playerDisplay = new DisplayBoard(setPlayerBoard, setBoatsAfter: setupPlayerBoats); opponentDisplay = new DisplayBoard(setOpponentBoard, playTableLabel_MouseClick, playTableLabel_MouseEnter, playTableLabel_MouseLeave); }
public SetupBoardForm() { playerDisplay = new DisplayBoard(setSetupBoard, setupTableLabel_Click, setupTableLabel_MouseEnter, setupTableLabel_MouseLeave); InitializeComponent(); }