private void Quit() { updateGamePageData(); PlayerDB.getDB().saveGame(this.gamePageData); MainWindow.exit(); }
private void Quit() { /* Writes the correct time and turn count in GamePageData */ updateGamePageData(); PlayerDB.getDB().saveGame(this.gamePageData); MainWindow.exit(); }
private void quitgame_Click(object sender, RoutedEventArgs e) { MainWindow.exit(); }