Example #1
0
 // Unity Core: Awake, Start, Update,
 /// <summary>
 /// Awake is called when the script instance is being loaded.
 /// </summary>
 void Awake()
 {
     //
     SetupAnimePlayer();
     mAnimePlayer.setEffectID(effectID);                        //
     mOnHitCount = 0;
 }