public MainWindow(Battle.Core.BattlelordsSession session) : base("Battle") { this.session = session; this.build(); this.DeleteEvent += HandleHandleDeleteEvent; }
public NewCharacterWindow(Battle.Core.BattlelordsSession session) { this.session = session; this.SetDefaultSize(400,300); this.SetPosition(WindowPosition.Center); this.build(); }
public NewCharacterWindow(Battle.Core.BattlelordsSession session) { this.session = session; this.SetDefaultSize(400, 300); this.SetPosition(WindowPosition.Center); this.build(); }
public BattlelordsCharacterWindow(BattlelordsSession session) : base("Battlelords Character") { this.session = session; this.SetDefaultSize(400,600); this.SetPosition(WindowPosition.Center); this.build(); }
public VitalWidget(BattlelordsSession session, string vitalname, int vitalvalue) : base() { this.session = session; this.vitalname = vitalname; this.vital = vitalvalue; this.build(); }
public PreferencesDialog(BattlelordsSession session) : base() { this.session = session; this.build(); }
public MainWindow(Battle.Core.BattlelordsSession session) : base("Battle") { this.session = session; this.build(); this.DeleteEvent += HandleHandleDeleteEvent; }