private void CreateModuleSection(IBasicModule module, Transform parent)
        {
            BasicOrbit_SettingsModule element = Instantiate(m_ModulePrefab).GetComponent <BasicOrbit_SettingsModule>();

            if (element == null)
            {
                return;
            }

            element.transform.SetParent(parent, false);

            element.setModule(module);
        }
        private void CreateModule(IBasicModule module)
        {
            GameObject mod = Instantiate(m_SettingModulePrefab);

            if (mod == null)
            {
                return;
            }

            mod.transform.SetParent(m_SettingModuleTransform, false);

            BasicOrbit_SettingsModule bMod = mod.GetComponent <BasicOrbit_SettingsModule>();

            if (bMod == null)
            {
                return;
            }

            bMod.setModule(module);
        }