public Bot(World.Account _acc) { loginServer = new World.Server("80.239.173.166", 443); account = _acc; socket = new CustomAsync( new System.Net.IPEndPoint( System.Net.IPAddress.Parse(loginServer._ip), loginServer._port ) ); socket.OnReceive += S_OnReceive; }
public void connectToGameServer(bool bSuccess, bool bUseIp, String sExtraData) { if (bSuccess) { if (bUseIp) { String _loc8_ = sExtraData.Substring(0, 8); String _loc9_ = sExtraData.Substring(8, 3); String _loc7_ = sExtraData.Substring(11); List <int> _loc10_ = new List <int> (); int _loc11_ = 0; while (_loc11_ < 8) { var _loc12_ = Convert.ToInt32(_loc8_ [(_loc11_)]) - 48; var _loc13_ = Convert.ToInt32(_loc8_ [_loc11_ + 1]) - 48; _loc10_.Add((_loc12_ & 15) << 4 | _loc13_ & 15); _loc11_ = _loc11_ + 2; } string _loc5_ = string.Join(".", _loc10_); var _loc6_ = (Utils.Compressor.decode64(_loc9_ [0]) & 63) << 12 | (Utils.Compressor.decode64(_loc9_ [1]) & 63) << 6 | Utils.Compressor.decode64(_loc9_ [2]) & 63; string ticket = _loc7_; string gameserver_ip = _loc5_; int gameserver_port = _loc6_; bool ignoreMigration = false; bool ignoreCreateCharacter = false; gameServer = new World.Server(gameserver_ip, gameserver_port); gameServer._ticket = ticket; socket.close(); socket = new CustomAsync(new System.Net.IPEndPoint( System.Net.IPAddress.Parse(gameServer._ip), gameServer._port)); socket.OnReceive += S_OnReceive; } else { switch (sExtraData [0]) { case 'd': //this.api.kernel.showMessage(undefined,this.api.lang.getText("CANT_CHOOSE_CHARACTER_SERVER_DOWN"),"ERROR_BOX"); Utils.Log.Alert("CANT_CHOOSE_CHARACTER_SERVER_DOWN"); //forceLogout (); break; case 'f': //var _loc17_ = this.api.lang.getText("CANT_CHOOSE_CHARACTER_SERVER_FULL"); Utils.Log.Alert("CANT_CHOOSE_CHARACTER_SERVER_FULL"); /*if(sExtraData.substr(1).length > 0) * { * var _loc18_ = sExtraData.substr(1).split("|"); * _loc17_ = _loc17_ + "<br/><br/>"; * _loc17_ = _loc17_ + (this.api.lang.getText("SERVERS_ACCESSIBLES") + " : <br/>"); * var _loc19_ = 0; * while(_loc19_ < _loc18_.length) * { * var _loc20_ = new dofus.datacenter.Server(_loc18_[_loc19_]); * _loc17_ = _loc17_ + _loc20_.label; * _loc17_ = _loc17_ + (_loc19_ != _loc18_.length - 1?", ":"."); * _loc19_ = _loc19_ + 1; * } * } */ //this.api.kernel.showMessage(undefined,_loc17_,"ERROR_BOX"); break; case 'F': //this.api.kernel.showMessage(undefined,this.api.lang.getText("SERVER_FULL"),"ERROR_BOX"); Utils.Log.Alert("SERVER_FULL"); break; case 's': //var _loc21_ = this.api.lang.getServerInfos(Number(sExtraData.substr(1))).n; //this.api.kernel.showMessage(undefined,this.api.lang.getText("CANT_CHOOSE_CHARACTER_SHOP_OTHER_SERVER",[_loc21_]),"ERROR_BOX"); break; case 'r': //this.api.kernel.showMessage(undefined,this.api.lang.getText("CANT_SELECT_THIS_SERVER"),"ERROR_BOX"); break; default: break; } } } }