Example #1
0
        // Start is called before the first frame update
        void Start()
        {
            PlayerCtrl = PlayerControll.Instance;

            UpdateShotButton();
            HideBombButton();
            UpdateBombButton();
        }
Example #2
0
 /// *******************************************************
 /// <summary>初期処理</summary>
 /// *******************************************************
 void Awake()
 {
     _Instance = this;
 }