Example #1
0
 /// *******************************************************
 /// <summary>当たり対象追加</summary>
 /// <param name="target">当たり対象</param>
 /// *******************************************************
 public virtual void AddHitTarget(CharacterControll target)
 {
     if (HitTarget.Contains(target) == false)
     {
         HitTarget.Add(target);
     }
 }
Example #2
0
 /// *******************************************************
 /// <summary>キャラ同士当たり判定</summary>
 /// <param name="self">判定対象1</param>
 /// <param name="target">判定対象2</param>
 /// *******************************************************
 private void HitCheckChar(CharacterControll self, CharacterControll target)
 {
     if (self.HitTest(target) == true)
     {
         self.AddHitTarget(target);
         target.AddHitTarget(self);
     }
 }
Example #3
0
        /// *******************************************************
        /// <summary>当たり判定登録</summary>
        /// <param name="ctrl">登録アイテム</param>
        /// *******************************************************
        public void EntryHitCheck(CharacterControll ctrl)
        {
            Vector2Int areamin = GetPointArea(ctrl.BoundsMinX, ctrl.BoundsMinY);
            Vector2Int areamax = GetPointArea(ctrl.BoundsMaxX, ctrl.BoundsMaxY);

            for (int h = areamin.x; h <= areamax.x; h++)
            {
                for (int v = areamin.y; v <= areamax.y; v++)
                {
                    AddHitArea(ctrl, h, v, ctrl.CharType);
                }
            }
        }
Example #4
0
        /// *******************************************************
        /// <summary>エリア登録</summary>
        /// <param name="ctrl">対象コントロール</param>
        /// <param name="area_x">X座標</param>
        /// <param name="area_y">Y座標</param>
        /// <param name="char_type">キャラクタータイプ</param>
        /// *******************************************************
        private void AddHitArea(CharacterControll ctrl, int area_x, int area_y, CharacterTyep char_type)
        {
            if (area_x < 0)
            {
                return;
            }
            if (area_x >= SPLIT_H)
            {
                return;
            }
            if (area_y < 0)
            {
                return;
            }
            if (area_y >= SPLIT_V)
            {
                return;
            }
            int ctype = (int)char_type;

            if (ctype < 0)
            {
                return;
            }
            if (ctype >= CHARACTER_TYPE_COUNT)
            {
                return;
            }

            List <CharacterControll> area = AreaLists[area_x][area_y][ctype];

            if (area.Contains(ctrl) == false)
            {
                area.Add(ctrl);
            }

            //AreaLists[area_x][area_y][ctype].Add(ctrl);
        }
Example #5
0
 /// *******************************************************
 /// <summary>当たり判定テスト</summary>
 /// <param name="target">判定対象</param>
 /// <returns>true:当たった/false:当たってない</returns>
 /// *******************************************************
 public bool HitTest(CharacterControll target)
 {
     return(BarrageCollider.HitTest(target.BarrageCollider));
 }