Example #1
0
        public bool Move(Position from, Position to)
        {
            List<Position> moves = this.getMoves(from);
            bool cont = false;
            for (int i = 0; i < moves.Count; i++)
            {
                if (to.Left == moves[i].Left &&
                    to.Top == moves[i].Top)
                {
                    cont = true;
                    break;
                }
            }

            if (!cont)
            {
                return false;
            }

            Ball temp = this.Balls[to.Top, to.Left];

            this.Balls[to.Top, to.Left] = this.Balls[from.Top, from.Left];
            this.Balls[from.Top, from.Left] = temp;

            return true;
        }
Example #2
0
        private void getNextMoves(ref Position from, ref bool[,] bp, ref List<Position> lp)
        {
            if (bp[from.Top, from.Left] || null != this.Balls[from.Top, from.Left])
            {
                return;
            }

            lp.Add(from);
            bp[from.Top, from.Left] = true;

            if (from.Left < HSize - 1)
            {
                Position pr = new Position() {
                    Left = from.Left+1,
                    Top = from.Top
                };

                getNextMoves(ref pr, ref bp, ref lp);
            }

            if (from.Top < VSize - 1)
            {
                Position pd = new Position()
                {
                    Left = from.Left,
                    Top = from.Top + 1
                };

                getNextMoves(ref pd, ref bp, ref lp);
            }
        }
Example #3
0
        public List<Position> getMoves(Position from)
        {
            List<Position> lp = new List<Position>();

            Position pr = new Position()
            {
                Left = 1,
                Top = 0
            };

            Position pd = new Position()
            {
                Left = 0,
                Top = 1
            };

            bool[,] bp = new bool[VSize, HSize];

            getNextMoves(ref pr, ref bp, ref lp);
            getNextMoves(ref pd, ref bp, ref lp);

            return lp;
        }