Example #1
0
 private static void UpdateFramebuffer()
 {
     frameBuffer            = new Texture2D(width, height, TextureFormat.ARGB32, false, true);
     frameBuffer.filterMode = FilterMode.Point;
     frameBuffer.Apply();
     BocsCyclesAPI.Cycles_set_texture(frameBuffer.GetNativeTexturePtr(), frameBuffer.width, frameBuffer.height);
     waitForNextFrame = true;
 }