Example #1
0
        protected override void Action()
        {
            if (Timer.TimeUp(GameEngine.gameTime))
            {
                JustRevived = false;
                Timer.Stop();
            }
            Move(); //user control
            Attack();
            OtherActions();
            base.Action();

            if (!JustRevived)
            {
                if (ScoreTimer.TimeUp(GameEngine.gameTime))
                {
                    incScore();
                }
            }
        }
 public void Dispose()
 {
     Timer.Stop();
 }