public void Awake() { _objectPool = GameObject.Find("ObjectPool").GetComponent<ObjectPool>(); _dragPrisoner = GameObject.Find("DragObject").GetComponent<DragPrisoner>(); }
public void Awake() { _objectPool = GameObject.Find("ObjectPool").GetComponent <ObjectPool>(); _dragPrisoner = GameObject.Find("DragObject").GetComponent <DragPrisoner>(); }