/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (XNAGame game = new XNAGame()) { game.Run(); Console.WriteLine("finished"); } }
public XNAGame() { selectMode = true; instance = this; graphics = new GraphicsDeviceManager(this); firstRun = false; #if WINDOWS graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; graphics.PreferMultiSampling = true; graphics.IsFullScreen = false; graphics.SynchronizeWithVerticalRetrace = true; #elif WINDOWS_PHONE Graphics.PreferredBackBufferWidth = 240; Graphics.PreferredBackBufferHeight = 400; #endif graphics.ApplyChanges(); Content.RootDirectory = "Content"; }