IsConnected() public method

Returns whether the specified player is currently connected
public IsConnected ( int Pid ) : bool
Pid int The players ID
return bool
 /// <summary>
 /// Returns whether the specified player is currently connected
 /// </summary>
 public static bool IsPlayerConnected(int Pid)
 {
     return((IsRunning) ? ClientManager.IsConnected(Pid) : false);
 }