public void EndTurn() { m_WasPieceEaten = false; m_PieceToMove = null; m_PlayerTurn = OtherPlayer(); }
private void eatPiece(GamePiece i_EatenPiece) { m_Players[OtherPlayer()].RemoveGamePiece(i_EatenPiece); m_Board.Board[i_EatenPiece.Location.Y, i_EatenPiece.Location.X] = null; }