private static void OnEndScene(EventArgs args) { if (Config.Item("drawFullDmg").GetValue <bool>()) { foreach (var enemy in DeathWalker.AllEnemys.Where(ene => !ene.IsDead && ene.IsEnemy && ene.IsVisible)) { hpi.unit = enemy; hpi.drawDmg(Azir.getFullDmgOn(enemy), Color.Yellow); } } }
private static void onLoad(EventArgs args) { if (ObjectManager.Player.ChampionName != CharName) { return; } Game.PrintChat("Azir - Sharp by DeTuKs"); try { Config = new Menu("Azir - Sharp", "Azir", true); //Orbwalker Config.AddSubMenu(new Menu("Orbwalker", "Orbwalker")); DeathWalker.AddToMenu(Config.SubMenu("Orbwalker")); //TS var TargetSelectorMenu = new Menu("Target Selector", "Target Selector"); TargetSelector.AddToMenu(TargetSelectorMenu); Config.AddSubMenu(TargetSelectorMenu); //Combo Config.AddSubMenu(new Menu("Combo Sharp", "combo")); Config.SubMenu("combo").AddItem(new MenuItem("fullin", "full in combo")).SetValue(new KeyBind('A', KeyBindType.Press, false)); Config.SubMenu("combo").AddItem(new MenuItem("useQ", "use Q")).SetValue(true); Config.SubMenu("combo").AddItem(new MenuItem("useW", "use W")).SetValue(false); Config.SubMenu("combo").AddItem(new MenuItem("useE", "use E")).SetValue(true); Config.SubMenu("combo").AddItem(new MenuItem("useR", "use R")).SetValue(false); Config.SubMenu("combo").AddItem(new MenuItem("fly", "fly to mouse")).SetValue(new KeyBind('T', KeyBindType.Press, false)); Config.SubMenu("combo").AddItem(new MenuItem("glide", "Inject closest")).SetValue(new KeyBind('Y', KeyBindType.Press, false)); //LastHit // Config.AddSubMenu(new Menu("LastHit Sharp", "lHit")); //LaneClear // Config.AddSubMenu(new Menu("LaneClear Sharp", "lClear")); //Extra Config.AddSubMenu(new Menu("Extra Sharp", "extra")); Config.SubMenu("extra").AddItem(new MenuItem("wasteR", "dont Waste R")).SetValue(true); Config.SubMenu("extra").AddItem(new MenuItem("autoTower", "auto R undet turr")).SetValue(true); //Drawings Config.AddSubMenu(new Menu("Drawings Sharp", "draw")); Config.SubMenu("draw").AddItem(new MenuItem("noDraw", "No Drawings")).SetValue(false); Config.SubMenu("draw").AddItem(new MenuItem("drawQmax", "draw Q max")).SetValue(true); Config.SubMenu("draw").AddItem(new MenuItem("drawW", "draw W")).SetValue(true); Config.SubMenu("draw").AddItem(new MenuItem("drawR", "draw R")).SetValue(true); Config.SubMenu("draw").AddItem(new MenuItem("drawFullDmg", "draw damage")).SetValue(true); Config.SubMenu("draw").AddItem(new MenuItem("drawSoliAA", "draw Solider AA")).SetValue(true); Config.SubMenu("draw").AddItem(new MenuItem("drawSoliCtrl", "draw Solider Control")).SetValue(true); //Debug Config.AddSubMenu(new Menu("Debug", "debug")); Config.SubMenu("debug").AddItem(new MenuItem("db_targ", "Debug Target")).SetValue(new KeyBind('U', KeyBindType.Press, false)); Config.AddToMainMenu(); Drawing.OnDraw += onDraw; Game.OnUpdate += OnGameUpdate; GameObject.OnCreate += OnCreateObject; GameObject.OnDelete += OnDeleteObject; Obj_AI_Base.OnProcessSpellCast += OnProcessSpell; Spellbook.OnCastSpell += onCastSpell; Drawing.OnEndScene += OnEndScene; // Game.OnGameSendPacket += OnGameSendPacket; // Game.OnGameProcessPacket += OnGameProcessPacket; DeathWalker.azir = true; Azir.setSkillShots(); } catch (Exception ex) { Console.WriteLine(ex); Game.PrintChat("Oops. Something went wrong with Azir Sharp"); } }
private static void OnGameUpdate(EventArgs args) { try { /* if (Azir.getUsableSoliders().Count != 0) * { * * Obj_AI_Minion fir = Azir.getUsableSoliders().First(); * if (fir.IsMoving) * { * if (first) * { * startTime = Game.Time; * startPos = fir.ServerPosition; * first = false; * } * * } * else * { * if (!first) * { * endTime = Game.Time; * endPos = fir.ServerPosition; * float dist = endPos.Distance(startPos); * Console.WriteLine(dist/(endTime-startTime)); * Console.WriteLine(Azir.Player.BoundingRadius); * first = true; * } * } * }*/ if (DeathWalker.CurrentMode == DeathWalker.Mode.Combo) { Obj_AI_Hero target = TargetSelector.GetTarget(1200, TargetSelector.DamageType.Magical); if (target != null) { Azir.doCombo(target); } } if (DeathWalker.CurrentMode == DeathWalker.Mode.Harass) { //Azir.doAttack(); } if (DeathWalker.CurrentMode == DeathWalker.Mode.LaneClear) { //Azir.doAttack(); } if (Config.Item("fly").GetValue <KeyBind>().Active) { Azir.doFlyToMouse(Game.CursorPos); } if (Config.Item("db_targ").GetValue <KeyBind>().Active) { tempTestPos = Game.CursorPos; } if (Config.Item("glide").GetValue <KeyBind>().Active) { Obj_AI_Hero target = TargetSelector.GetTarget(1200, TargetSelector.DamageType.Magical); if (target != null) { Azir.doGlideToMouse(target.Position); } } if (Config.Item("autoTower").GetValue <bool>()) { Azir.autoRunderTower(); } if (Config.Item("fullin").GetValue <KeyBind>().Active) { DeathWalker.deathWalk(Game.CursorPos); Obj_AI_Hero target = TargetSelector.GetTarget(1500, TargetSelector.DamageType.Magical); if (target != null) { Azir.goFullIn(target); } } } catch (Exception ex) { Console.WriteLine(ex); throw; } }