Inheritance: GLESHardwarePixelBuffer
Example #1
0
        /// <summary>
        ///   Request a render buffer. If format is GL_NONE, return a zero buffer.
        /// </summary>
        /// <param name="format"> </param>
        /// <param name="width"> </param>
        /// <param name="height"> </param>
        /// <param name="fsaa"> </param>
        /// <returns> </returns>
        public GLESSurfaceDescription RequestRenderbuffer(All format, int width, int height, int fsaa)
        {
            var retval = new GLESSurfaceDescription();

            if (format != All.Zero)
            {
                var   key = new RBFormat(format, width, height, fsaa);
                RBRef iter;
                if (this._renderBuffer.TryGetValue(key, out iter))
                {
                    retval.Buffer     = iter.Buffer;
                    retval.ZOffset    = 0;
                    retval.NumSamples = fsaa;
                    iter.RefCount++;
                }
                else
                {
                    // New one
                    var rb = new GLESRenderBuffer(format, width, height, fsaa);
                    this._renderBuffer.Add(key, new RBRef(rb));
                    retval.Buffer     = rb;
                    retval.ZOffset    = 0;
                    retval.NumSamples = fsaa;
                }
            }

            return(retval);
        }
Example #2
0
		/// <summary>
		///   Request a render buffer. If format is GL_NONE, return a zero buffer.
		/// </summary>
		/// <param name="format"> </param>
		/// <param name="width"> </param>
		/// <param name="height"> </param>
		/// <param name="fsaa"> </param>
		/// <returns> </returns>
		public GLESSurfaceDescription RequestRenderbuffer( All format, int width, int height, int fsaa )
		{
			var retval = new GLESSurfaceDescription();
			if ( format != All.Zero )
			{
				var key = new RBFormat( format, width, height, fsaa );
				RBRef iter;
				if ( this._renderBuffer.TryGetValue( key, out iter ) )
				{
					retval.Buffer = iter.Buffer;
					retval.ZOffset = 0;
					retval.NumSamples = fsaa;
					iter.RefCount++;
				}
				else
				{
					// New one
					var rb = new GLESRenderBuffer( format, width, height, fsaa );
					this._renderBuffer.Add( key, new RBRef( rb ) );
					retval.Buffer = rb;
					retval.ZOffset = 0;
					retval.NumSamples = fsaa;
				}
			}

			return retval;
		}
Example #3
0
			/// <summary>
			/// </summary>
			/// <param name="buffer"> </param>
			internal RBRef( GLESRenderBuffer buffer )
			{
				this.Buffer = buffer;
				this.RefCount = 1;
			}
Example #4
0
			/// <summary>
			/// 
			/// </summary>
			/// <param name="buffer"></param>
			internal RBRef( GLESRenderBuffer buffer )
			{
				Buffer = buffer;
				RefCount = 1;
			}
Example #5
0
 /// <summary>
 /// </summary>
 /// <param name="buffer"> </param>
 internal RBRef(GLESRenderBuffer buffer)
 {
     this.Buffer   = buffer;
     this.RefCount = 1;
 }
Example #6
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="buffer"></param>
 internal RBRef(GLESRenderBuffer buffer)
 {
     Buffer   = buffer;
     RefCount = 1;
 }