unsafe private static void B8G8R8toR8G8B8(PixelBox src, PixelBox dst)
        {
            Col3b *srcptr       = (Col3b *)(src.Data.ToPointer());
            Col3b *dstptr       = (Col3b *)(dst.Data.ToPointer());
            int    srcSliceSkip = src.SliceSkip;
            int    dstSliceSkip = dst.SliceSkip;
            int    k            = src.Right - src.Left;

            for (int z = src.Front; z < src.Back; z++)
            {
                for (int y = src.Top; y < src.Bottom; y++)
                {
                    for (int x = 0; x < k; x++)
                    {
                        Col3b inp = srcptr[x];
                        dstptr[x].x = inp.z;
                        dstptr[x].y = inp.y;
                        dstptr[x].z = inp.x;
                    }
                    srcptr += src.RowPitch;
                    dstptr += dst.RowPitch;
                }
                srcptr += srcSliceSkip;
                dstptr += dstSliceSkip;
            }
        }
        unsafe private static void R8G8B8toB8G8R8A8(PixelBox src, PixelBox dst)
        {
            Col3b *srcptr       = (Col3b *)(src.Data.ToPointer());
            uint * dstptr       = (uint *)(dst.Data.ToPointer());
            int    xshift       = 8;
            int    yshift       = 16;
            int    zshift       = 24;
            int    ashift       = 0;
            int    srcSliceSkip = src.SliceSkip;
            int    dstSliceSkip = dst.SliceSkip;
            int    k            = src.Right - src.Left;

            for (int z = src.Front; z < src.Back; z++)
            {
                for (int y = src.Top; y < src.Bottom; y++)
                {
                    for (int x = 0; x < k; x++)
                    {
                        Col3b inp = srcptr[x];
#if BIG_ENDIAN
                        dstptr[x] = ((uint)(0xFF << ashift)) | (((uint)inp.x) << xshift) | (((uint)inp.y) << yshift) | (((uint)inp.z) << zshift);
#else
                        dstptr[x] = ((uint)(0xFF << ashift)) | (((uint)inp.x) << zshift) | (((uint)inp.y) << yshift) | (((uint)inp.z) << xshift);
#endif
                    }
                    srcptr += src.RowPitch;
                    dstptr += dst.RowPitch;
                }
                srcptr += srcSliceSkip;
                dstptr += dstSliceSkip;
            }
        }
            public void Convert(BufferBase input, BufferBase output, int offset)
            {
#if !AXIOM_SAFE_ONLY
                unsafe
#endif
                {
                    var inputPtr  = input.ToUIntPointer();
                    var outputPtr = output.ToCol3BPointer();
                    var inp       = inputPtr[offset];

                    outputPtr[offset] = new Col3b
                    {
                        x = (byte)((inp >> 0) & 0xFF),
                        y = (byte)((inp >> 8) & 0xFF),
                        z = (byte)((inp >> 16) & 0xFF),
                    };
                }
            }