static public void UpdateVegetationMaskLine(GameObject go, ERVSData[] vsData, float grassPerimeter, float plantPerimeter, float treePerimeter, float objectPerimeter, float largeObjectPerimeter)
    {
                #if VEGETATION_STUDIO || VEGETATION_STUDIO_PRO
        AwesomeTechnologies.VegetationMaskLine vegetationMaskLine = go.GetComponent <AwesomeTechnologies.VegetationMaskLine>();

        if (vegetationMaskLine == null)
        {
            vegetationMaskLine = go.AddComponent <AwesomeTechnologies.VegetationMaskLine>();
        }
        vegetationMaskLine.AdditionalGrassPerimiter       = grassPerimeter;
        vegetationMaskLine.AdditionalPlantPerimiter       = plantPerimeter;
        vegetationMaskLine.AdditionalTreePerimiter        = treePerimeter;
        vegetationMaskLine.AdditionalObjectPerimiter      = objectPerimeter;
        vegetationMaskLine.AdditionalLargeObjectPerimiter = largeObjectPerimeter;

        vegetationMaskLine.ClearNodes();


        foreach (ERVSData data in vsData)
        {
            vegetationMaskLine.AddNodeToEnd(data.position, data.width, data.active);
        }


        //	vegetationMaskLine.AddNodeToEnd(nodePositions[0], widths[0], activeStates[0]);

        vegetationMaskLine.UpdateVegetationMask();
                #endif
    }
        public override void OnInspectorGUI()
        {
            HelpTopic = "home/vegetation-studio/components/vegetation-masks/vegetation-mask-line";
            base.OnInspectorGUI();

            GUILayout.BeginVertical("box");
            EditorGUI.BeginChangeCheck();
            VegetationMaskLine.LineWidth = EditorGUILayout.Slider("Width", VegetationMaskLine.LineWidth, 0.1f, 40f);
            if (EditorGUI.EndChangeCheck())
            {
                VegetationMaskLine.UpdateVegetationMask();
                EditorUtility.SetDirty(target);
            }
            EditorGUILayout.HelpBox("Set the width of the line segments in meters to define the mask area", MessageType.Info);
            GUILayout.EndVertical();


            EditorGUI.BeginChangeCheck();
            GUILayout.BeginVertical("box");
            EditorGUILayout.LabelField("Show line segment settings", LabelStyle);

            _showLineSegmentSettings = EditorGUILayout.Toggle("Show settings", _showLineSegmentSettings);

            EditorGUILayout.HelpBox("Enable to edit width and status per line segment", MessageType.Info);

            GUILayout.EndVertical();

            if (_showLineSegmentSettings)
            {
                GUILayout.BeginVertical("box");
                EditorGUILayout.LabelField("Nodes", LabelStyle);



                for (int i = 0; i <= VegetationMaskLine.Nodes.Count - 2; i++)
                {
                    GUILayout.BeginHorizontal();

                    EditorGUILayout.LabelField("Node #" + (i + 1), LabelStyle, GUILayout.Width(63));
                    EditorGUIUtility.labelWidth        = 50;
                    VegetationMaskLine.Nodes[i].Active =
                        EditorGUILayout.Toggle("Enabled", VegetationMaskLine.Nodes[i].Active, GUILayout.Width(65));
                    EditorGUIUtility.labelWidth = 85;
                    VegetationMaskLine.Nodes[i].OverrideWidth =
                        EditorGUILayout.Toggle("Custom width", VegetationMaskLine.Nodes[i].OverrideWidth, GUILayout.Width(105));
                    EditorGUIUtility.labelWidth             = 50;
                    VegetationMaskLine.Nodes[i].CustomWidth = EditorGUILayout.Slider("", VegetationMaskLine.Nodes[i].CustomWidth, 0.1f, 40f);
                    GUILayout.EndHorizontal();
                }

                GUILayout.EndVertical();

                EditorGUIUtility.labelWidth = 0;
            }

            if (EditorGUI.EndChangeCheck())
            {
                VegetationMaskLine.UpdateVegetationMask();
                EditorUtility.SetDirty(target);
            }
        }