public frmMain() { InitializeComponent(); //Initialize the (de)serializer Packer = new Pack(); //Hook events and initialize socket. Connection = new Client(); Connection.Size = 2048; Connection.Client_State += Client_State; Connection.Client_Fail += Client_Fail; Connection.Client_Read += Client_Read; //Initialize other variables.. Users = new Dictionary<ushort, string>(); //Prevents the header from auto-resizing. lvUsers.Columns[0].AutoResize(ColumnHeaderAutoResizeStyle.None); //Hide users online until user is in chat. tslUsersOnline.Visible = false; }