public ScoreServiceTest() { var fixture = new AutoFixture.Fixture(); player1 = fixture.Create <Player>(); player2 = fixture.Create <Player>(); player3 = fixture.Create <Player>(); player4 = fixture.Create <Player>(); card1 = fixture.Create <Card>(); card2 = fixture.Create <Card>(); card3 = fixture.Create <Card>(); card4 = fixture.Create <Card>(); card1.DrawnBy(player1); card2.DrawnBy(player2); card3.DrawnBy(player3); card4.DrawnBy(player4); }
public StandingsCollectionTests() { _autoFixture = new AutoFixture.Fixture(); _standings = _autoFixture.CreateMany <Standing>(); _result = StandingsCollection.RetrieveFrom(this).Result; }
public static void Register <TAbstract, TConcrete>(this Fixture fixture) where TConcrete : TAbstract { fixture.Register <TAbstract>(() => fixture.Create <TConcrete>()); }