Example #1
0
        public void GameStateUpdate(IGameState gs)
        {
            //Debug.WriteLine("Received gs!");

            //Global.logger.LogLine(gs.ToString(), Logging_Level.None, false);

            if (Global.Configuration.detection_mode == Settings.ApplicationDetectionMode.ForegroroundApp && (currentTick >= nextProcessNameUpdate))
            {
                process_path          = GetActiveWindowsProcessname();
                nextProcessNameUpdate = currentTick + 1000L;
            }

            string process_name = System.IO.Path.GetFileName(process_path).ToLowerInvariant();

            if (Global.Configuration.excluded_programs.Contains(process_name))
            {
                return;
            }

            EffectsEngine.EffectFrame newframe = new EffectsEngine.EffectFrame();

            try
            {
                bool resolved_state = false;

                switch (Newtonsoft.Json.Linq.JObject.Parse(gs.GetNode("provider")).GetValue("appid").ToString())
                {
                case "570":
                    if (process_name.EndsWith("dota2.exe") && profiles.ContainsKey(process_name) && profiles[process_name].IsEnabled())
                    {
                        profiles[process_name].UpdateLights(newframe, new Profiles.Dota_2.GSI.GameState_Dota2(gs));
                        resolved_state = true;
                    }
                    break;

                case "730":
                    if (process_name.EndsWith("csgo.exe") && profiles.ContainsKey(process_name) && profiles[process_name].IsEnabled())
                    {
                        profiles[process_name].UpdateLights(newframe, new Profiles.CSGO.GSI.GameState_CSGO(gs));
                        resolved_state = true;
                    }
                    break;

                case "218620":
                    if (process_name.EndsWith("payday2_win32_release.exe") && profiles.ContainsKey(process_name) && profiles[process_name].IsEnabled())
                    {
                        profiles[process_name].UpdateLights(newframe, new Profiles.Payday_2.GSI.GameState_PD2(gs));
                        resolved_state = true;
                    }
                    break;

                case "0":
                    if (process_name.EndsWith("gta5.exe") && Newtonsoft.Json.Linq.JObject.Parse(gs.GetNode("provider")).GetValue("name").ToString().ToLowerInvariant().Equals("gta5.exe") && profiles.ContainsKey(process_name) && profiles[process_name].IsEnabled())
                    {
                        profiles[process_name].UpdateLights(newframe, gs as Profiles.GTA5.GSI.GameState_GTA5);
                        resolved_state = true;
                    }
                    else if (Newtonsoft.Json.Linq.JObject.Parse(gs.GetNode("provider")).GetValue("name").ToString().ToLowerInvariant().Equals("skype.exe") && skype_overlay.IsEnabled())
                    {
                        skype_overlay.UpdateLights(newframe, new Profiles.Overlays.SkypeOverlay.State_SkypeOverlay(gs));
                    }
                    else
                    {
                        if (gs is GameState_Wrapper && Global.Configuration.allow_all_logitech_bitmaps)
                        {
                            string gs_process_name = Newtonsoft.Json.Linq.JObject.Parse(gs.GetNode("provider")).GetValue("name").ToString().ToLowerInvariant();

                            if (!profiles.ContainsKey(gs_process_name))
                            {
                                profiles.Add(gs_process_name, new GameEvent_Aurora_Wrapper());
                            }

                            if (process_name.EndsWith(gs_process_name))
                            {
                                profiles[gs_process_name].UpdateLights(newframe, gs as GameState_Wrapper);
                                resolved_state = true;
                            }
                            else
                            {
                                (profiles[gs_process_name] as GameEvent_Aurora_Wrapper).UpdateWrapperLights(gs as GameState_Wrapper);
                            }
                        }
                    }
                    break;

                default:
                    break;
                }
                tagLASTINPUTINFO LastInput = new tagLASTINPUTINFO();
                Int32            IdleTime;
                LastInput.cbSize = (uint)Marshal.SizeOf(LastInput);
                LastInput.dwTime = 0;

                if (GetLastInputInfo(ref LastInput) && resolved_state)
                {
                    IdleTime = System.Environment.TickCount - LastInput.dwTime;

                    if (IdleTime >= Global.Configuration.idle_delay * 60 * 1000)
                    {
                        if (!(Global.Configuration.time_based_dimming_enabled && Global.Configuration.time_based_dimming_affect_games &&
                              Utils.Time.IsCurrentTimeBetween(Global.Configuration.time_based_dimming_start_hour, Global.Configuration.time_based_dimming_start_minute, Global.Configuration.time_based_dimming_end_hour, Global.Configuration.time_based_dimming_end_minute))
                            )
                        {
                            idle_e.UpdateLights(newframe);
                        }
                    }
                }

                if (!(Global.Configuration.time_based_dimming_enabled && Global.Configuration.time_based_dimming_affect_games &&
                      Utils.Time.IsCurrentTimeBetween(Global.Configuration.time_based_dimming_start_hour, Global.Configuration.time_based_dimming_start_minute, Global.Configuration.time_based_dimming_end_hour, Global.Configuration.time_based_dimming_end_minute))
                    )
                {
                    if (resolved_state)
                    {
                        //Add overlays
                        TimedListObject[] overlay_events = overlays.ToArray();
                        foreach (TimedListObject evnt in overlay_events)
                        {
                            if ((evnt.item as LightEvent).IsEnabled())
                            {
                                (evnt.item as LightEvent).UpdateLights(newframe);
                            }
                        }

                        Global.effengine.PushFrame(newframe);
                    }
                }
            }
            catch (Exception e)
            {
                Global.logger.LogLine("Exception during GameStateUpdate(), error: " + e, Logging_Level.Warning);
            }
        }
Example #2
0
        private void Update()
        {
            if (Global.Configuration.detection_mode == Settings.ApplicationDetectionMode.ForegroroundApp && (currentTick >= nextProcessNameUpdate))
            {
                process_path          = GetActiveWindowsProcessname();
                nextProcessNameUpdate = currentTick + 1000L;
            }

            string process_name = System.IO.Path.GetFileName(process_path).ToLowerInvariant();

            if (Global.Configuration.excluded_programs.Contains(process_name))
            {
                return;
            }

            EffectsEngine.EffectFrame newframe = new EffectsEngine.EffectFrame();

            tagLASTINPUTINFO LastInput = new tagLASTINPUTINFO();
            Int32            IdleTime;

            LastInput.cbSize = (uint)Marshal.SizeOf(LastInput);
            LastInput.dwTime = 0;

            if (GetLastInputInfo(ref LastInput))
            {
                IdleTime = System.Environment.TickCount - LastInput.dwTime;

                if (IdleTime >= Global.Configuration.idle_delay * 60 * 1000)
                {
                    if (!(Global.Configuration.time_based_dimming_enabled &&
                          Utils.Time.IsCurrentTimeBetween(Global.Configuration.time_based_dimming_start_hour, Global.Configuration.time_based_dimming_start_minute, Global.Configuration.time_based_dimming_end_hour, Global.Configuration.time_based_dimming_end_minute))
                        )
                    {
                        idle_e.UpdateLights(newframe);
                    }
                }
            }

            if (Global.Configuration.additional_profiles.ContainsKey(process_name) && (Global.Configuration.additional_profiles[process_name].Settings as GenericApplicationSettings).isEnabled)
            {
                Global.dev_manager.InitializeOnce();
                Global.Configuration.additional_profiles[process_name].Event.UpdateLights(newframe);

                /*if (profiles.ContainsKey(process_name))
                 * {
                 *  profiles[process_name]
                 * }
                 * else
                 * {
                 *  Event_GenericApplication app_event = new Event_GenericApplication();
                 *  app_event.UpdateLights(newframe);
                 *  profiles.Add(process_name, app_event);
                 * }*/
            }
            else if (preview_mode == PreviewType.GenericApplication && Global.Configuration.additional_profiles.ContainsKey(preview_mode_profile_key) && (Global.Configuration.additional_profiles[preview_mode_profile_key].Settings as GenericApplicationSettings).isEnabled)
            {
                Global.dev_manager.InitializeOnce();
                Global.Configuration.additional_profiles[preview_mode_profile_key].Event.UpdateLights(newframe);

                /*if (profiles.ContainsKey(preview_mode_profile_key))
                 *  profiles[preview_mode_profile_key].UpdateLights(newframe);
                 * else
                 * {
                 *  Event_GenericApplication app_event = new Event_GenericApplication();
                 *  app_event.UpdateLights(newframe);
                 *  profiles.Add(preview_mode_profile_key, app_event);
                 * }*/
            }
            else if (preview_mode == PreviewType.Predefined && profiles.ContainsKey(preview_mode_profile_key) && profiles[preview_mode_profile_key].IsEnabled())
            {
                Global.dev_manager.InitializeOnce();

                profiles[preview_mode_profile_key].UpdateLights(newframe);
            }
            else if (profiles.ContainsKey(process_name) && profiles[process_name].IsEnabled())
            {
                if (process_name.Equals("csgo.exe"))
                {
                    //Update timer set to 100 ticks a second for CSGO for Smooth Bomb Effect
                    timer_interval = 10; // in miliseconds
                }
                else
                {
                    //UPDATE at 30 ticks per second for rest.
                    timer_interval = 33;
                }

                if (!(Global.Configuration.time_based_dimming_enabled && Global.Configuration.time_based_dimming_affect_games &&
                      Utils.Time.IsCurrentTimeBetween(Global.Configuration.time_based_dimming_start_hour, Global.Configuration.time_based_dimming_start_minute, Global.Configuration.time_based_dimming_end_hour, Global.Configuration.time_based_dimming_end_minute))
                    )
                {
                    Global.dev_manager.InitializeOnce();

                    profiles[process_name].UpdateLights(newframe);
                }
            }
            else if (Global.Configuration.allow_wrappers_in_background && Global.net_listener != null && Global.net_listener.IsWrapperConnected && profiles.ContainsKey(Global.net_listener.WrappedProcess) && profiles[Global.net_listener.WrappedProcess].IsEnabled())
            {
                timer_interval = 33; // in miliseconds

                if (!(Global.Configuration.time_based_dimming_enabled && Global.Configuration.time_based_dimming_affect_games &&
                      Utils.Time.IsCurrentTimeBetween(Global.Configuration.time_based_dimming_start_hour, Global.Configuration.time_based_dimming_start_minute, Global.Configuration.time_based_dimming_end_hour, Global.Configuration.time_based_dimming_end_minute))
                    )
                {
                    Global.dev_manager.InitializeOnce();

                    profiles[Global.net_listener.WrappedProcess].UpdateLights(newframe);
                }
            }
            else
            {
                timer_interval = (int)(1000.0D / 30); //50 in miliseconds
                if (!(Global.Configuration.time_based_dimming_enabled &&
                      Utils.Time.IsCurrentTimeBetween(Global.Configuration.time_based_dimming_start_hour, Global.Configuration.time_based_dimming_start_minute, Global.Configuration.time_based_dimming_end_hour, Global.Configuration.time_based_dimming_end_minute))
                    )
                {
                    if (!(Global.Configuration.desktop_profile.Settings as DesktopSettings).isEnabled)
                    {
                        Global.dev_manager.Shutdown();
                    }
                    else
                    {
                        Global.dev_manager.InitializeOnce();
                        desktop_e.UpdateLights(newframe);
                    }
                }
            }

            //Add overlays
            TimedListObject[] overlay_events = overlays.ToArray();
            foreach (TimedListObject evnt in overlay_events)
            {
                if ((evnt.item as LightEvent).IsEnabled())
                {
                    (evnt.item as LightEvent).UpdateLights(newframe);
                }
            }

            Global.effengine.PushFrame(newframe);

            currentTick += (long)timer_interval;
        }