private void JoystickSprite_mouseMove(Augite.Events.MouseEvent evt) { if (_isPress) { // Console.WriteLine("JoystickSprite_mouseMove {0}", evt); var pt2 = new System.Drawing.Point(evt.x, evt.y); _onMouseMove(pt2); } }
private void Stage_mouseUp(Augite.Events.MouseEvent evt) { // Console.WriteLine("Stage_mouseUp"); _mouseUp(); }
private void JoystickSprite_mouseDown(Augite.Events.MouseEvent evt) { //Console.WriteLine("JoystickSprite_mouseDown"); _isPress = true; }
private void JoystickSprite_mouseUp(Augite.Events.MouseEvent evt) { _mouseUp(); }