// Update is called once per frame void Update() { if (!helmController.IsNoteOn(note)) { helmController.NoteOn(note, velocity, duration); } // helmController.SetParameterPercent(AudioHelm.Param.kFilterEnvelopeDepth, (Time.time * 0.3f)/100); // beam.spotAngle = Time.time * 0.1f; // beam.UpdateAfterManualPropertyChange(); }