public int TimeLeftms(AudioData audio) { return(0); }
public AudioData Envelope(AudioData audio, double attackms, double decayms, double sustainms, double releasems, double maxamplitude, double sustainamplitude) { return(null); }
public int Lengthms(AudioData audio) { return(0); // whats the length? }
public AudioData Append(AudioData front, AudioData append) { return(null); }
public AudioData Mix(AudioData last, AudioData mix) { return(null); }
public void Start(AudioData o, int vol) { }
public void Dispose(AudioData o) { }