public ResolutionSelectionMenu(MenuScreen _parentMenu) : base(_parentMenu) { Setup(); }
public MainMenuSettingsMenu(MenuScreen _parentMenu) : base(_parentMenu) { }
public MenuSlider(Vector2 _position, MenuScreen _menuScreen, float _value) : base(_position, _menuScreen, sliderSize, sliderSize) { value = _value; texture = Globals.content.Load <Texture2D>("Menues/MenuHelpers/menu-slider"); handleTexture = Globals.content.Load <Texture2D>("Menues/MenuHelpers/menu-slider-handle"); }
public ScrollingMenuScreen(MenuScreen _parentMenu) : base(_parentMenu) { Setup(); }
public GamepadControlsMenu(MenuScreen _parentMenu, int _playerNumber) : base(_parentMenu) { playerNumber = _playerNumber; Setup(); }
public GamepadControlsMenuButton(Vector2 _position, MenuScreen _menuScreen, Vector2 _size, string _buttonText, SpriteFont font, int _input) : base(_position, _menuScreen, _size, _buttonText, font, GetTextureFromInput(_input)) { Setup(_buttonText, _input); }
public ScrollingMenuScreen(MenuScreen _parentMenu) : base(_parentMenu) { Setup(); cycleOptions = false; }
public GraphicalSettingsMenu(MenuScreen _parentMenu) : base(_parentMenu) { currentResolutionIndex = ResolutionConfig.currentResolutionIndex; }
public ControlsMenu(MenuScreen _parentMenu) : base(_parentMenu) { gamepadControlsButton = new MenuButton[ControlsConfig.numGamepads]; gamepadControlsMenu = new GamepadControlsMenu[ControlsConfig.numGamepads]; }
public KeyboardControlsMenu(MenuScreen _parentMenu) : base(_parentMenu) { Setup(); }
public MenuButtonWithImage(Vector2 _position, MenuScreen _menuScreen, Vector2 _size, string _buttonText, SpriteFont font, Texture2D _image) : base(_position, _menuScreen, _size, _buttonText, font) { SetImage(_image); }
public MenuScreen(MenuScreen _parentMenu) { Setup(); parentMenu = _parentMenu; }
public AudioSettingsMenu(MenuScreen _parentMenu) : base(_parentMenu) { originalMusicVolumeValue = AudioConfig.musicVolume; originalSoundEffectsVolumeValue = AudioConfig.soundEffectVolume; }
public PauseMenu(MenuScreen _parentMenu) : base(_parentMenu) { }