Example #1
0
        private void UpdateTitleBar()
        {
            if (!m_Ready)
            {
                return;
            }

            if (World.Player != null && Config.GetBool("TitleBarDisplay"))
            {
                // reuse the same sb each time for less damn allocations
                m_TBBuilder.Remove(0, m_TBBuilder.Length);
                m_TBBuilder.Insert(0, Config.GetString("TitleBarText"));
                StringBuilder sb = m_TBBuilder;
                //StringBuilder sb = new StringBuilder( Config.GetString( "TitleBarText" ) ); // m_TitleCapacity

                PlayerData p = World.Player;

                if (p.Name != m_LastPlayerName)
                {
                    m_LastPlayerName = p.Name;

                    Engine.MainWindow.UpdateTitle();
                }

                sb.Replace(@"{char}",
                           Config.GetBool("ShowNotoHue") ? $"~#{p.GetNotorietyColor() & 0x00FFFFFF:X6}{p.Name}~#~" : p.Name);

                sb.Replace(@"{shard}", World.ShardName);

                sb.Replace(@"{crimtime}", p.CriminalTime != 0 ? $"~^C0C0C0{p.CriminalTime}~#~" : "-");

                sb.Replace(@"{str}", p.Str.ToString());
                sb.Replace(@"{hpmax}", p.HitsMax.ToString());

                sb.Replace(@"{hp}", p.Poisoned ? $"~#FF8000{p.Hits}~#~" : EncodeColorStat(p.Hits, p.HitsMax));

                sb.Replace(@"{dex}", World.Player.Dex.ToString());
                sb.Replace(@"{stammax}", World.Player.StamMax.ToString());
                sb.Replace(@"{stam}", EncodeColorStat(p.Stam, p.StamMax));
                sb.Replace(@"{int}", World.Player.Int.ToString());
                sb.Replace(@"{manamax}", World.Player.ManaMax.ToString());
                sb.Replace(@"{mana}", EncodeColorStat(p.Mana, p.ManaMax));

                sb.Replace(@"{ar}", p.AR.ToString());
                sb.Replace(@"{tithe}", p.Tithe.ToString());

                sb.Replace(@"{physresist}", p.AR.ToString());
                sb.Replace(@"{fireresist}", p.FireResistance.ToString());
                sb.Replace(@"{coldresist}", p.ColdResistance.ToString());
                sb.Replace(@"{poisonresist}", p.PoisonResistance.ToString());
                sb.Replace(@"{energyresist}", p.EnergyResistance.ToString());

                sb.Replace(@"{luck}", p.Luck.ToString());

                sb.Replace(@"{damage}", String.Format("{0}-{1}", p.DamageMin, p.DamageMax));

                sb.Replace(@"{weight}",
                           World.Player.Weight >= World.Player.MaxWeight
                        ? $"~#FF0000{World.Player.Weight}~#~"
                        : World.Player.Weight.ToString());

                sb.Replace(@"{maxweight}", World.Player.MaxWeight.ToString());

                sb.Replace(@"{followers}", World.Player.Followers.ToString());
                sb.Replace(@"{followersmax}", World.Player.FollowersMax.ToString());

                sb.Replace(@"{gold}", World.Player.Gold.ToString());

                sb.Replace(@"{gps}", GoldPerHourTimer.Running ? $"{GoldPerHourTimer.GoldPerSecond:N2}" : "-");
                sb.Replace(@"{gpm}", GoldPerHourTimer.Running ? $"{GoldPerHourTimer.GoldPerMinute:N2}" : "-");
                sb.Replace(@"{gph}", GoldPerHourTimer.Running ? $"{GoldPerHourTimer.GoldPerHour:N2}" : "-");
                sb.Replace(@"{goldtotal}", GoldPerHourTimer.Running ? $"{GoldPerHourTimer.GoldSinceStart}" : "-");
                sb.Replace(@"{goldtotalmin}", GoldPerHourTimer.Running ? $"{GoldPerHourTimer.TotalMinutes:N2} min" : "-");

                sb.Replace(@"{bandage}", BandageTimer.Running ? $"~#FF8000{BandageTimer.Count}~#~" : "-");

                sb.Replace(@"{skill}", SkillTimer.Running ? $"{SkillTimer.Count}" : "-");
                sb.Replace(@"{gate}", GateTimer.Running ? $"{GateTimer.Count}" : "-");

                sb.Replace(@"{stealthsteps}", StealthSteps.Counting ? StealthSteps.Count.ToString() : "-");
                //Client.ConnectionStart != DateTime.MinValue )
                //time = (int)((DateTime.UtcNow - Client.ConnectionStart).TotalSeconds);
                sb.Replace(@"{uptime}", ConnectionStart != DateTime.MinValue ? Utility.FormatTime((int)((DateTime.UtcNow - ConnectionStart).TotalSeconds)) : "-");

                sb.Replace(@"{dps}", DamageTracker.Running ? $"{DamageTracker.DamagePerSecond:N2}" : "-");
                sb.Replace(@"{maxdps}", DamageTracker.Running ? $"{DamageTracker.MaxDamagePerSecond:N2}" : "-");
                sb.Replace(@"{maxdamagedealt}", DamageTracker.Running ? $"{DamageTracker.MaxSingleDamageDealt}" : "-");
                sb.Replace(@"{maxdamagetaken}", DamageTracker.Running ? $"{DamageTracker.MaxSingleDamageTaken}" : "-");
                sb.Replace(@"{totaldamagedealt}", DamageTracker.Running ? $"{DamageTracker.TotalDamageDealt}" : "-");
                sb.Replace(@"{totaldamagetaken}", DamageTracker.Running ? $"{DamageTracker.TotalDamageTaken}" : "-");


                string buffList = string.Empty;

                if (BuffsTimer.Running)
                {
                    StringBuilder buffs = new StringBuilder();
                    foreach (BuffsDebuffs buff in World.Player.BuffsDebuffs)
                    {
                        int timeLeft = 0;

                        if (buff.Duration > 0)
                        {
                            TimeSpan diff = DateTime.UtcNow - buff.Timestamp;
                            timeLeft = buff.Duration - (int)diff.TotalSeconds;
                        }

                        buffs.Append(timeLeft <= 0
                            ? $"{buff.ClilocMessage1}, "
                            : $"{buff.ClilocMessage1} ({timeLeft}), ");
                    }

                    buffs.Length = buffs.Length - 2;
                    buffList     = buffs.ToString();
                    sb.Replace(@"{buffsdebuffs}", buffList);
                }
                else
                {
                    sb.Replace(@"{buffsdebuffs}", "-");
                    buffList = string.Empty;
                }

                string statStr = String.Format("{0}{1:X2}{2:X2}{3:X2}",
                                               (int)(p.GetStatusCode()),
                                               (int)(World.Player.HitsMax == 0 ? 0 : (double)World.Player.Hits / World.Player.HitsMax * 99),
                                               (int)(World.Player.ManaMax == 0 ? 0 : (double)World.Player.Mana / World.Player.ManaMax * 99),
                                               (int)(World.Player.StamMax == 0 ? 0 : (double)World.Player.Stam / World.Player.StamMax * 99));

                sb.Replace(@"{statbar}", $"~SR{statStr}");
                sb.Replace(@"{mediumstatbar}", $"~SL{statStr}");
                sb.Replace(@"{largestatbar}", $"~SX{statStr}");

                bool dispImg = Config.GetBool("TitlebarImages");
                for (int i = 0; i < Counter.List.Count; i++)
                {
                    Counter c = Counter.List[i];
                    if (c.Enabled)
                    {
                        sb.Replace($"{{{c.Format}}}", c.GetTitlebarString(dispImg && c.DisplayImage));
                    }
                }

                SetTitleStr(sb.ToString());
            }
            else
            {
                SetTitleStr("");
            }
        }
Example #2
0
        private static void UpdateTitleBar()
        {
            if (World.Player != null && Config.GetBool("TitleBarDisplay"))
            {
                // reuse the same sb each time for less damn allocations
                m_TBBuilder.Remove(0, m_TBBuilder.Length);
                m_TBBuilder.Insert(0, Config.GetString("TitleBarText"));
                StringBuilder sb = m_TBBuilder;
                //StringBuilder sb = new StringBuilder( Config.GetString( "TitleBarText" ) ); // m_TitleCapacity

                PlayerData p = World.Player;

                if (p.Name != m_LastPlayerName)
                {
                    m_LastPlayerName = p.Name;

                    Engine.MainWindow.UpdateTitle();
                }

                if (Config.GetBool("ShowNotoHue"))
                {
                    sb.Replace(@"{char}", String.Format("~#{0:X6}{1}~#~", p.GetNotorietyColor() & 0x00FFFFFF, p.Name));
                }
                else
                {
                    sb.Replace(@"{char}", p.Name);
                }
                sb.Replace(@"{shard}", World.ShardName);

                if (p.CriminalTime != 0)
                {
                    sb.Replace(@"{crimtime}", String.Format("~^C0C0C0{0}~#~", p.CriminalTime));
                }
                else
                {
                    sb.Replace(@"{crimtime}", "-");
                }

                sb.Replace(@"{str}", p.Str.ToString());
                sb.Replace(@"{hpmax}", p.HitsMax.ToString());
                if (p.Poisoned)
                {
                    sb.Replace(@"{hp}", String.Format("~#FF8000{0}~#~", p.Hits));
                }
                else
                {
                    sb.Replace(@"{hp}", EncodeColorStat(p.Hits, p.HitsMax));
                }
                sb.Replace(@"{dex}", World.Player.Dex.ToString());
                sb.Replace(@"{stammax}", World.Player.StamMax.ToString());
                sb.Replace(@"{stam}", EncodeColorStat(p.Stam, p.StamMax));
                sb.Replace(@"{int}", World.Player.Int.ToString());
                sb.Replace(@"{manamax}", World.Player.ManaMax.ToString());
                sb.Replace(@"{mana}", EncodeColorStat(p.Mana, p.ManaMax));

                sb.Replace(@"{ar}", p.AR.ToString());
                sb.Replace(@"{tithe}", p.Tithe.ToString());

                sb.Replace(@"{physresist}", p.AR.ToString());
                sb.Replace(@"{fireresist}", p.FireResistance.ToString());
                sb.Replace(@"{coldresist}", p.ColdResistance.ToString());
                sb.Replace(@"{poisonresist}", p.PoisonResistance.ToString());
                sb.Replace(@"{energyresist}", p.EnergyResistance.ToString());

                sb.Replace(@"{luck}", p.Luck.ToString());

                sb.Replace(@"{damage}", String.Format("{0}-{1}", p.DamageMin, p.DamageMax));

                if (World.Player.Weight >= World.Player.MaxWeight)
                {
                    sb.Replace(@"{weight}", String.Format("~#FF0000{0}~#~", World.Player.Weight));
                }
                else
                {
                    sb.Replace(@"{weight}", World.Player.Weight.ToString());
                }
                sb.Replace(@"{maxweight}", World.Player.MaxWeight.ToString());

                sb.Replace(@"{followers}", World.Player.Followers.ToString());
                sb.Replace(@"{followersmax}", World.Player.FollowersMax.ToString());

                sb.Replace(@"{gold}", World.Player.Gold.ToString());
                if (BandageTimer.Running)
                {
                    sb.Replace(@"{bandage}", String.Format("~#FF8000{0}~#~", BandageTimer.Count));
                }
                else
                {
                    sb.Replace(@"{bandage}", "-");
                }

                if (StealthSteps.Counting)
                {
                    sb.Replace(@"{stealthsteps}", StealthSteps.Count.ToString());
                }
                else
                {
                    sb.Replace(@"{stealthsteps}", "-");
                }

                string statStr = String.Format("{0}{1:X2}{2:X2}{3:X2}",
                                               (int)(p.GetStatusCode()),
                                               (int)(World.Player.HitsMax == 0 ? 0 : (double)World.Player.Hits / World.Player.HitsMax * 99),
                                               (int)(World.Player.ManaMax == 0 ? 0 : (double)World.Player.Mana / World.Player.ManaMax * 99),
                                               (int)(World.Player.StamMax == 0 ? 0 : (double)World.Player.Stam / World.Player.StamMax * 99));

                sb.Replace(@"{statbar}", String.Format("~SR{0}", statStr));
                sb.Replace(@"{mediumstatbar}", String.Format("~SL{0}", statStr));
                sb.Replace(@"{largestatbar}", String.Format("~SX{0}", statStr));

                bool dispImg = Config.GetBool("TitlebarImages");
                for (int i = 0; i < Counter.List.Count; i++)
                {
                    Counter c = (Counter)Counter.List[i];
                    if (c.Enabled)
                    {
                        sb.Replace(String.Format("{{{0}}}", c.Format), c.GetTitlebarString(dispImg && c.DisplayImage));
                    }
                }

                SetTitleStr(sb.ToString());
            }
            else
            {
                SetTitleStr("");
            }
        }