public bool Read(AssetsFileReader reader, bool allowCompressed = false)
        {
            this.reader = reader;
            reader.ReadNullTerminated();
            uint version = reader.ReadUInt32();

            if (version == 6 || version == 7)
            {
                reader.Position = 0;
                bundleHeader6   = new AssetBundleHeader06();
                bundleHeader6.Read(reader);
                if (bundleHeader6.fileVersion >= 7)
                {
                    reader.Align16();
                }
                if (bundleHeader6.signature == "UnityFS")
                {
                    bundleInf6 = new AssetBundleBlockAndDirectoryList06();
                    if ((bundleHeader6.flags & 0x3F) != 0)
                    {
                        if (allowCompressed)
                        {
                            return(true);
                        }
                        else
                        {
                            Close();
                            return(false);
                        }
                    }
                    else
                    {
                        bundleInf6.Read(bundleHeader6.GetBundleInfoOffset(), reader);
                        return(true);
                    }
                }
                else
                {
                    new NotImplementedException("Non UnityFS bundles are not supported yet.");
                }
            }
            else if (version == 3)
            {
                new NotImplementedException("Version 3 bundles are not supported yet.");
            }
            else
            {
                new Exception("AssetsBundleFile.Read : Unknown file version!");
            }
            return(false);
        }
        public bool Unpack(AssetsFileReader reader, AssetsFileWriter writer)
        {
            reader.Position = 0;
            if (Read(reader, true))
            {
                reader.Position = bundleHeader6.GetBundleInfoOffset();
                MemoryStream     blocksInfoStream;
                AssetsFileReader memReader;
                int compressedSize = (int)bundleHeader6.compressedSize;
                switch (bundleHeader6.GetCompressionType())
                {
                case 1:
                    using (MemoryStream mstream = new MemoryStream(reader.ReadBytes(compressedSize)))
                    {
                        blocksInfoStream = SevenZipHelper.StreamDecompress(mstream);
                    }
                    break;

                case 2:
                case 3:
                    byte[] uncompressedBytes = new byte[bundleHeader6.decompressedSize];
                    using (MemoryStream mstream = new MemoryStream(reader.ReadBytes(compressedSize)))
                    {
                        var decoder = new Lz4DecoderStream(mstream);
                        decoder.Read(uncompressedBytes, 0, (int)bundleHeader6.decompressedSize);
                        decoder.Dispose();
                    }
                    blocksInfoStream = new MemoryStream(uncompressedBytes);
                    break;

                default:
                    blocksInfoStream = null;
                    break;
                }
                if (bundleHeader6.GetCompressionType() != 0)
                {
                    using (memReader = new AssetsFileReader(blocksInfoStream))
                    {
                        memReader.Position = 0;
                        bundleInf6.Read(0, memReader);
                    }
                }
                AssetBundleHeader06 newBundleHeader6 = new AssetBundleHeader06()
                {
                    signature         = bundleHeader6.signature,
                    fileVersion       = bundleHeader6.fileVersion,
                    minPlayerVersion  = bundleHeader6.minPlayerVersion,
                    fileEngineVersion = bundleHeader6.fileEngineVersion,
                    totalFileSize     = 0,
                    compressedSize    = bundleHeader6.decompressedSize,
                    decompressedSize  = bundleHeader6.decompressedSize,
                    flags             = bundleHeader6.flags & 0x40 //set compression and block position to 0
                };
                long fileSize = newBundleHeader6.GetFileDataOffset();
                for (int i = 0; i < bundleInf6.blockCount; i++)
                {
                    fileSize += bundleInf6.blockInf[i].decompressedSize;
                }
                newBundleHeader6.totalFileSize = fileSize;
                AssetBundleBlockAndDirectoryList06 newBundleInf6 = new AssetBundleBlockAndDirectoryList06()
                {
                    checksumLow    = 0, //-todo, figure out how to make real checksums, uabe sets these to 0 too
                    checksumHigh   = 0,
                    blockCount     = bundleInf6.blockCount,
                    directoryCount = bundleInf6.directoryCount
                };
                newBundleInf6.blockInf = new AssetBundleBlockInfo06[newBundleInf6.blockCount];
                for (int i = 0; i < newBundleInf6.blockCount; i++)
                {
                    newBundleInf6.blockInf[i] = new AssetBundleBlockInfo06()
                    {
                        compressedSize   = bundleInf6.blockInf[i].decompressedSize,
                        decompressedSize = bundleInf6.blockInf[i].decompressedSize,
                        flags            = (ushort)(bundleInf6.blockInf[i].flags & 0xC0) //set compression to none
                    };
                }
                newBundleInf6.dirInf = new AssetBundleDirectoryInfo06[newBundleInf6.directoryCount];
                for (int i = 0; i < newBundleInf6.directoryCount; i++)
                {
                    newBundleInf6.dirInf[i] = new AssetBundleDirectoryInfo06()
                    {
                        offset           = bundleInf6.dirInf[i].offset,
                        decompressedSize = bundleInf6.dirInf[i].decompressedSize,
                        flags            = bundleInf6.dirInf[i].flags,
                        name             = bundleInf6.dirInf[i].name
                    };
                }
                newBundleHeader6.Write(writer);
                if (newBundleHeader6.fileVersion >= 7)
                {
                    writer.Align16();
                }
                newBundleInf6.Write(writer);

                reader.Position = bundleHeader6.GetFileDataOffset();
                for (int i = 0; i < newBundleInf6.blockCount; i++)
                {
                    AssetBundleBlockInfo06 info = bundleInf6.blockInf[i];
                    switch (info.GetCompressionType())
                    {
                    case 0:
                        reader.BaseStream.CopyToCompat(writer.BaseStream, info.compressedSize);
                        break;

                    case 1:
                        SevenZipHelper.StreamDecompress(reader.BaseStream, writer.BaseStream, info.compressedSize, info.decompressedSize);
                        break;

                    case 2:
                    case 3:
                        using (MemoryStream tempMs = new MemoryStream())
                        {
                            reader.BaseStream.CopyToCompat(tempMs, info.compressedSize);
                            tempMs.Position = 0;

                            using (Lz4DecoderStream decoder = new Lz4DecoderStream(tempMs))
                            {
                                decoder.CopyToCompat(writer.BaseStream, info.decompressedSize);
                            }
                        }
                        break;
                    }
                }
                return(true);
            }
            return(false);
        }