Example #1
0
 private void Update()
 {
     if (!EffectController.HitStop())
     {
         statecontroller_playerone._update();
         statecontroller_comboplayerone._update();
     }
 }
Example #2
0
 private void FixedUpdate()
 {
     if (!EffectController.HitStop())
     {
     }
 }