public void AddItem(ShopItemData item) { if (!Items.ContainsKey(item)) { Items.Add(item, 1); } else { Items[item]++; } _shopItemList.RedrawUi(); }
private string getStringForItem(ShopItemData item) { return(String.Format("{1} {2}/{0}", ShopItemToCollect[item], item.ItemName, _inventory.GetAmountOfShopItemData(item))); }
public int GetAmountOfShopItemData(ShopItemData item) { int value; return(Items.TryGetValue(item, out value) ? value : 0); }