Example #1
0
        public void ChangeItemCount()
        {
            var berryPercent = (int)gameObject.GetComponent <Slider>().value;

            Map.CountTypeObjects[(int)Cell.TypeOfCell.Poison] = (int)(Map.AllCellCount * berryPercent / 100.0f);
            Map.CleanMap((int)Cell.TypeOfCell.Poison);
        }
Example #2
0
        public void ChangeItemCount()
        {
            var mineralPercent = (int)gameObject.GetComponent <Slider>().value;

            Map.CountTypeObjects[(int)Cell.TypeOfCell.Mineral] = (int)(Map.AllCellCount * mineralPercent / 100.0f);
            Map.CleanMap((int)Cell.TypeOfCell.Mineral);
        }