public static void GameRecordItf_ShowPlayerClub() { if (Application.platform != RuntimePlatform.OSXEditor && Application.platform != RuntimePlatform.WindowsEditor) { JoyYouNativeInterface.AndroidInvoke("__IGameRecord", "ShowPlayerClub", new object[0]); } else { JoyYouInterfaceSimulator.GameRecordItf_ShowPlayerClub(); } }