Example #1
0
 public void process()
 {
     TryWithLock(texQueue, () =>
     {
         DateTime end = DateTime.Now.AddMilliseconds(1);
         while (texQueue.Count() > 0)
         {
             TexInfo ti  = texQueue.Dequeue();
             Texture2D t = ti.t;
             t.LoadRawTextureData(ti.data);
             t.Compress(true);
             t.Apply(true, true);
             if (DateTime.Now > end)
             {
                 break;
             }
         }
         while (queuedActions.Count() > 0)
         {
             Action a = queuedActions.Dequeue();
             a.Invoke();
             if (DateTime.Now > end)
             {
                 break;
             }
         }
     });
 }
Example #2
0
 public void add(TexInfo t)
 {
     lock (texQueue)
     {
         texQueue.Enqueue(t);
     }
 }