Example #1
0
        public static void Vec2DRotateAroundOrigin(this Vector2 v, double ang)
        {
            //create a transformation matrix
              C2DMatrix mat = new C2DMatrix();

              //rotate
              mat.Rotate(ang);

              //now transform the object's vertices
              mat.TransformVector2Ds(v);
        }
Example #2
0
        private Vector2 PointToWorldSpace(Vector2 point, Vector2 heading, Vector2 side, Vector2 position)
        {
            //make a copy of the point
              Vector2 TransPoint = point;

              //create a transformation matrix
              C2DMatrix matrix = new C2DMatrix();

              //rotate
              matrix.Rotate(heading, side);

              //and translate
              matrix.Translate(position.X, position.Y);

              //now transform the vertices
              matrix.TransformVector2Ds(TransPoint);

              return TransPoint;
        }