private void OnEnable() { if (!m_StateEditorWindow) { m_StateEditorWindow = (stateEditor)EditorWindow.GetWindow(typeof(stateEditor), true, "Artimech"); m_StateEditorWindow.Show(); } }
private void OnEnable() { stateEditor window = (stateEditor)EditorWindow.GetWindow(typeof(stateEditor), true, "Artimech"); window.Show(); }