Example #1
0
        /// <summary>
        ///     Adds or update the given profile.
        ///     Updates occur when a profile with the same name and game exist.
        /// </summary>
        /// <param name="prof">The profile to add or update</param>
        public static void AddOrUpdate(ProfileModel prof)
        {
            if (prof == null)
                throw new ArgumentNullException(nameof(prof));

            lock (Profiles)
            {
                if (!Profiles.Contains(prof))
                    Profiles.Add(prof);
            }

            lock (prof)
            {
                // Store the file
                if (!(prof.GameName?.Length > 1) || !(prof.KeyboardSlug?.Length > 1) || !(prof.Name?.Length > 1))
                    throw new ArgumentException("Profile is invalid. Name, GameName and KeyboardSlug are required");

                var path = ProfileFolder + $@"\{prof.KeyboardSlug}\{prof.GameName}";
                if (!Directory.Exists(path))
                    Directory.CreateDirectory(path);

                string json;

                // Should saving fail for whatever reason, catch the exception and log it
                // But DON'T touch the profile file.
                try
                {
                    json = JsonConvert.SerializeObject(prof, Formatting.Indented);
                }
                catch (Exception e)
                {
                    Logger.Error(e, "Couldn't save profile '{0}.json'", prof.Name);
                    return;
                }

                File.WriteAllText(path + $@"\{prof.Name}.json", json);
            }
        }
Example #2
0
 protected bool Equals(ProfileModel other)
 {
     return(string.Equals(Slug, other.Slug) &&
            string.Equals(KeyboardSlug, other.KeyboardSlug) &&
            string.Equals(GameName, other.GameName));
 }
Example #3
0
 protected bool Equals(ProfileModel other)
 {
     return string.Equals(Name, other.Name) &&
            string.Equals(KeyboardSlug, other.KeyboardSlug) &&
            string.Equals(GameName, other.GameName);
 }
        /// <summary>
        ///     Adds a new profile to the current game and keyboard
        /// </summary>
        public async void AddProfile()
        {
            if (_mainManager.DeviceManager.ActiveKeyboard == null)
            {
                DialogService.ShowMessageBox("Cannot add profile.",
                    "To add a profile, please select a keyboard in the options menu first.");
                return;
            }

            var name = await DialogService.ShowInputDialog("Add new profile",
                "Please provide a profile name unique to this game and keyboard.");

            // Null when the user cancelled
            if (name == null)
                return;

            if (name.Length < 2)
            {
                DialogService.ShowMessageBox("Invalid profile name", "Please provide a valid profile name");
                return;
            }

            var profile = new ProfileModel
            {
                Name = name,
                KeyboardSlug = _mainManager.DeviceManager.ActiveKeyboard.Slug,
                Width = _mainManager.DeviceManager.ActiveKeyboard.Width,
                Height = _mainManager.DeviceManager.ActiveKeyboard.Height,
                GameName = _gameModel.Name
            };

            if (ProfileProvider.GetAll().Contains(profile))
            {
                var overwrite = await DialogService.ShowQuestionMessageBox("Overwrite existing profile",
                    "A profile with this name already exists for this game. Would you like to overwrite it?");
                if (!overwrite.Value)
                    return;
            }

            ProfileProvider.AddOrUpdate(profile);

            LoadProfiles();
            SelectedProfile = profile;
        }
Example #5
0
        public static void DeleteProfile(ProfileModel prof)
        {
            // Remove from datastore
            lock (Profiles)
            {
                // Get the profile from the datastore instead of just the provided value, to be certain it is removed
                var dsProfile = Profiles.FirstOrDefault(p => p.GameName == prof.GameName &&
                                                             p.Name == prof.Name &&
                                                             p.KeyboardSlug == prof.KeyboardSlug);
                if (dsProfile != null)
                    Profiles.Remove(dsProfile);
            }

            // Remove the file
            var path = ProfileFolder + $@"\{prof.KeyboardSlug}\{prof.GameName}\{prof.Name}.json";
            if (File.Exists(path))
                File.Delete(path);
        }
Example #6
0
        /// <summary>
        ///     Renames the profile on the model and filesystem
        /// </summary>
        /// <param name="profile">The profile to rename</param>
        /// <param name="name">The new name</param>
        public static void RenameProfile(ProfileModel profile, string name)
        {
            if (string.IsNullOrEmpty(name))
                return;

            // Remove the old profile
            DeleteProfile(profile);

            // Update the profile, creating a new file
            profile.Name = name;
            AddOrUpdate(profile);
        }
Example #7
0
 /// <summary>
 ///     Exports the given profile to the provided path in XML
 /// </summary>
 /// <param name="prof">The profile to export</param>
 /// <param name="path">The path to save the profile to</param>
 public static void ExportProfile(ProfileModel prof, string path)
 {
     var json = JsonConvert.SerializeObject(prof);
     File.WriteAllText(path, json);
 }