public override void Initialize()
        {
            px = py = 0;
            length = 32;
            scale = 1.0f;

            sAnim = new SpriteAnimation(2);
            sAnim.addList(0, 11, 11, 0, AnimationType.Delete);
            sAnim.addList(1, 1, 4, 1, AnimationType.Up);
            sAnim.init();

            active = false;
        }
        public virtual void Initialize()
        {
            px = py = 0;
            length = 32;
            scale = 1.0f;

            sAnim = new SpriteAnimation(1);
            sAnim.addList(0, 1, 4, 0, AnimationType.Up);
            sAnim.init();

            active = false;
        }
        public override void Initialize()
        {
            px = py = 0;
            length = 24;
            scale = 0.75f;

            sAnim = new SpriteAnimation(3);
            sAnim.addList(1, 5, 5, 1, AnimationType.Stay);
            sAnim.addList(2, 5, 11, 0, AnimationType.Up);
            sAnim.addList(0, 11, 11, 0, AnimationType.Delete);
            sAnim.init();

            active = false;
        }