Example #1
0
        private static DotItem CreateNewDot()
        {
            var element = SceneResources.GetPreparedCopy(elementName).transform;
            var result  = new DotItem(element);

            return(result);
        }
Example #2
0
 public void SetDot(DotItem dotItem)
 {
     SceneResources.Set(dotItem.Transform.gameObject);
     pool.Push(dotItem);
 }