void RunScript(string file) { Log.i("runScript path=" + file, Log.Tag.Sitcom); if (string.IsNullOrEmpty(file)) { Log.e("sitcom table error sitcomid=" + mSitcomId, Log.Tag.Sitcom); return; } using (ResLoad ld = ResLoad.get(file)) { RunScript(ld.asset <TextAsset> ()); } }
public static bool setImage(Image image, string path) { if (string.IsNullOrEmpty(path)) { return(false); } using (ResLoad rl = ResLoad.get(path)) { if (null == rl.asset <GameObject>()) { return(false); } return(setImage(image, rl)); } }
public Audio Play(int soundId, GameObject source, SwitchType switchType = SwitchType.Fade, string tag = null) { if (soundId == 0) { return(null); } // 背景音乐关闭 if (soundId <= 100 && false == mMusicOn) { return(null); } // 音效关闭 if (soundId > 100 && false == mEffectOn) { return(null); } //该背景音乐正在播放 if (soundId <= 100 && mCurMusic != null && mCurMusic.tb.id == soundId) { return(mCurMusic); } TBSound tb = TableMgr.single.GetDataByKey(typeof(TBSound), soundId) as TBSound; if (null == tb) { return(null); } GameObject src; if (source == null) {//2d声音/ src = new GameObject(soundId.ToString()); if (tag != null) { src.tag = tag; } src.transform.parent = transform; src.transform.localPosition = Vector3.zero; } else { src = new GameObject(soundId.ToString()); if (tag != null) { src.tag = tag; } src.transform.parent = source.transform; src.transform.localPosition = Vector3.zero; } Audio audio = new Audio(); audio.switchType = switchType; audio.tb = tb; audio.trans = src.transform; audio.state = StateType.Waitting; if (tb.id <= 100) { if (mCurMusic != null) { mCurMusic.Stop(); } mCurMusic = audio; mCurMusicId = soundId; } //异步的引用计数会出错,可能src对象销毁了asset才加载进来 ResLoad rl = ResLoad.get(tb.asset, ResideType.Ref); src.AddComponent <AudioRef>().resLoad = rl; OnLoadAssetFinish(rl.asset <AudioClip>(), src, audio, null); return(audio); }