/// <summary>
 /// Adds a pre-allocated buffer to the preview callback buffer queue. Applications can add one or more buffers
 /// to the queue. When a preview frame arrives and there is still at least one available buffer, the buffer will
 /// be used and removed from the queue. Then preview callback is invoked with the buffer. If a frame arrives and
 /// there is no buffer left, the frame is discarded. Applications should add buffers back when they finish
 /// processing the data in them.
 /// </summary>
 /// <param name="self">Camera object.</param>
 /// <param name="callbackBuffer">The buffer to add to the queue.</param>
 public static void AddCallbackBuffer(this Camera self, FastJavaByteArray callbackBuffer)
 {
     if (id_addCallbackBuffer_arrayB == IntPtr.Zero)
     {
         id_addCallbackBuffer_arrayB = JNIEnv.GetMethodID(self.Class.Handle, "addCallbackBuffer", "([B)V");
     }
     JNIEnv.CallVoidMethod(self.Handle, id_addCallbackBuffer_arrayB, new JValue(callbackBuffer.Handle));
 }
Example #2
0
        internal FastJavaByteArrayEnumerator(FastJavaByteArray arr)
        {
            if (arr == null)
            {
                throw new ArgumentNullException();
            }

            _arr = arr;
            _idx = 0;
        }