Example #1
0
        internal void ViewProActiveRegionUpdate(SimulationEvent ev)
        {
            String          id = ((StringValue)ev["ObjectID"]).value;
            SimActiveRegion ar = null;

            int displayColor = ((IntegerValue)ev["DisplayColor"]).value;

            if (m_activeRegions.ContainsKey(id))
            {
                ar       = m_activeRegions[id];
                ar.Shape = ((PolygonValue)ev["Shape"]);
                ar.Color = Color.FromArgb(displayColor);
            }
            else
            {
                ar       = new SimActiveRegion();
                ar.ID    = id;
                ar.Shape = ((PolygonValue)ev["Shape"]);
                ar.Color = Color.FromArgb(displayColor);
            }
            m_activeRegions[ar.ID] = ar;

            if (PlayerAgent != null)
            {
                PlayerAgent.ViewProActiveRegionUpdate(ev);
            }
        }
        public void Update(DDDServerConnection serverConnection, DMView dmView)
        {
            SimObject       me   = dmView.AllObjects[m_thisID];
            SimActiveRegion zone = dmView.ActiveRegions[m_zoneID];

            LocationValue otherLocation = null;
            Polygon2D     azPoly        = new Polygon2D();

            foreach (PolygonValue.PolygonPoint p in zone.Shape.points)
            {
                azPoly.AddVertex(new Vec2D(p.X, p.Y));
            }
            bool clear = true;

            foreach (String id in dmView.AllObjects.Keys)
            {
                if (id == m_thisID)
                {
                    continue;
                }
                otherLocation = dmView.AllObjects[id].Location;
                if (Polygon2D.IsPointInside(azPoly, new Vec2D(otherLocation)))
                {
                    clear = false;
                    break;
                }
            }

            if (clear)
            {
                m_done = true;
            }
        }
Example #3
0
        internal void ViewProActiveRegionUpdate(SimulationEvent ev)
        {
            String id = ((StringValue)ev["ObjectID"]).value;
            SimActiveRegion ar = null;

            int displayColor = ((IntegerValue)ev["DisplayColor"]).value;

            if (m_activeRegions.ContainsKey(id))
            {
                ar = m_activeRegions[id];
                ar.Shape = ((PolygonValue)ev["Shape"]);
                ar.Color = Color.FromArgb(displayColor);
            }
            else
            {
                ar = new SimActiveRegion();
                ar.ID = id;
                ar.Shape = ((PolygonValue)ev["Shape"]);
                ar.Color = Color.FromArgb(displayColor);
            }
            m_activeRegions[ar.ID] = ar;

            if (PlayerAgent != null)
            {
                PlayerAgent.ViewProActiveRegionUpdate(ev);
            }
        }