public ICheckSettings Accessibility(Rectangle region, AccessibilityRegionType regionType) { CheckSettings clone = Clone(); clone.Accessibility_(region, regionType); return(clone); }
protected virtual CheckSettings Clone() { CheckSettings clone = new CheckSettings(); PopulateClone_(clone); return(clone); }
public ICheckSettings VisualGridOptions(params VisualGridOption[] options) { CheckSettings clone = Clone(); clone.visualGridOptions_ = (VisualGridOption[])options?.Clone(); return(clone); }
/// <summary> /// Defines that the screenshot will contain the entire element or region, even if it's outside the view. /// </summary> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings Fully() { CheckSettings clone = Clone(); clone.stitchContent_ = true; return(clone); }
protected void PopulateClone_(CheckSettings clone) { clone.targetRegion_ = targetRegion_; clone.matchLevel_ = matchLevel_; clone.stitchContent_ = stitchContent_; clone.timeout_ = timeout_; clone.ignoreCaret_ = ignoreCaret_; clone.sendDom_ = sendDom_; clone.name_ = name_; clone.useDom_ = useDom_; clone.replaceLast_ = replaceLast_; clone.enablePatterns_ = enablePatterns_; clone.ignoreDisplacements_ = ignoreDisplacements_; clone.ignoreRegions_.AddRange(ignoreRegions_); clone.contentRegions_.AddRange(contentRegions_); clone.layoutRegions_.AddRange(layoutRegions_); clone.strictRegions_.AddRange(strictRegions_); clone.floatingRegions_.AddRange(floatingRegions_); clone.accessibilityRegions_.AddRange(accessibilityRegions_); clone.visualGridOptions_ = (VisualGridOption[])visualGridOptions_?.Clone(); foreach (KeyValuePair <string, string> kvp in scriptHooks_) { clone.scriptHooks_.Add(kvp.Key, kvp.Value); } }
public ICheckSettings IgnoreDisplacements(bool ignoreDisplacements = true) { CheckSettings clone = Clone(); clone.ignoreDisplacements_ = ignoreDisplacements; return(clone); }
/// <summary> /// Adds a floating region. /// </summary> /// <param name="region">The content rectangle.</param> /// <param name="maxUpOffset">How much the content can move up.</param> /// <param name="maxDownOffset">How much the content can move down.</param> /// <param name="maxLeftOffset">How much the content can move to the left.</param> /// <param name="maxRightOffset">How much the content can move to the right.</param> /// <remarks>A floating region is a a region that can be placed within the boundries of a bigger region.</remarks> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings Floating(Rectangle region, int maxUpOffset, int maxDownOffset, int maxLeftOffset, int maxRightOffset) { CheckSettings clone = Clone(); clone.Floating_(region, maxUpOffset, maxDownOffset, maxLeftOffset, maxRightOffset); return(clone); }
public ICheckSettings Accessibility(AccessibilityRegionByRectangle region) { CheckSettings clone = Clone(); clone.Accessibility_(region); return(clone); }
/// <summary> /// Shortcut to set the match level to <see cref="MatchLevel.Content"/>. /// </summary> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings Content() { CheckSettings clone = Clone(); clone.matchLevel_ = Applitools.MatchLevel.Content; return(clone); }
/// <summary> /// Set the match level by which to compare the screenshot. /// </summary> /// <param name="matchLevel">The match level to use.</param> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings MatchLevel(MatchLevel matchLevel) { CheckSettings clone = Clone(); clone.matchLevel_ = matchLevel; return(clone); }
/// <summary> /// Shortcut to set the match level to <see cref="MatchLevel.Strict"/>. /// </summary> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings Strict() { CheckSettings clone = Clone(); clone.matchLevel_ = Applitools.MatchLevel.Strict; return(clone); }
/// <summary> /// Shortcut to set the match level to <see cref="MatchLevel.Layout"/>. /// </summary> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings Layout() { CheckSettings clone = Clone(); clone.matchLevel_ = Applitools.MatchLevel.Layout; return(clone); }
public ICheckSettings VariationGroupId(string variationGroupId) { CheckSettings clone = Clone(); clone.variationGroupId_ = variationGroupId; return(clone); }
public ICheckSettings EnablePatterns(bool enablePatterns = true) { CheckSettings clone = Clone(); clone.enablePatterns_ = enablePatterns; return(clone); }
public ICheckSettings BeforeRenderScreenshotHook(string hook) { CheckSettings clone = Clone(); clone.scriptHooks_.Add(BEFORE_CAPTURE_SCREENSHOT, hook); return(clone); }
public ICheckSettings ReplaceLast(bool replaceLast = true) { CheckSettings clone = Clone(); clone.replaceLast_ = replaceLast; return(clone); }
/// <summary> /// A setter for the checkpoint name. /// </summary> /// <param name="name">A name by which to identify the checkpoint.</param> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings WithName(string name) { CheckSettings clone = Clone(); clone.name_ = name; return(clone); }
public ICheckSettings UseDom(bool useDom = true) { CheckSettings clone = Clone(); clone.useDom_ = useDom; return(clone); }
/// <summary> /// Defines whether to send the document DOM or not. /// </summary> /// <param name="sendDom">When <c>true</c> sends the DOM to the server (the default).</param> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings SendDom(bool sendDom = true) { CheckSettings clone = Clone(); clone.sendDom_ = sendDom; return(clone); }
/// <summary> /// Defines if to detect and ignore a blinking caret in the screenshot. Defaults to <c>true</c>. /// </summary> /// <param name="ignoreCaret">Whether or not to detect and ignore a blinking caret in the screenshot.</param> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings IgnoreCaret(bool ignoreCaret = true) { CheckSettings clone = Clone(); clone.ignoreCaret_ = ignoreCaret; return(clone); }
/// <summary> /// Defines the timeout to use when aquiring and comparing screenshots. /// </summary> /// <param name="timeout">The timeout to use.</param> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings Timeout(TimeSpan timeout) { CheckSettings clone = Clone(); clone.timeout_ = (int)timeout.TotalMilliseconds; return(clone); }
/// <summary> /// Defines whether the screenshot will contain the entire element or region, even if it's outside the view. /// </summary> /// <param name="fully">Set the value of whether to take a full screenshot or not.</param> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings Fully(bool fully) { CheckSettings clone = Clone(); clone.stitchContent_ = fully; return(clone); }
public ICheckSettings EnablePatterns(bool enablePatterns = true) { CheckSettings clone = Clone(); clone.enablePatterns_ = enablePatterns; clone.fluentCode_.Append($".{nameof(EnablePatterns)}({enablePatterns})"); return(clone); }
public ICheckSettings BeforeRenderScreenshotHook(string hook) { CheckSettings clone = Clone(); clone.scriptHooks_.Add(BEFORE_CAPTURE_SCREENSHOT, hook); clone.fluentCode_.Append($".{nameof(BeforeRenderScreenshotHook)}({hook})"); return(clone); }
public ICheckSettings UseDom(bool useDom = true) { CheckSettings clone = Clone(); clone.useDom_ = useDom; clone.fluentCode_.Append($".{nameof(UseDom)}({useDom})"); return(clone); }
public ICheckSettings IgnoreDisplacements(bool ignoreDisplacements = true) { CheckSettings clone = Clone(); clone.ignoreDisplacements_ = ignoreDisplacements; clone.fluentCode_.Append($".{nameof(IgnoreDisplacements)}({ignoreDisplacements})"); return(clone); }
/// <summary> /// Defines whether to send the document DOM or not. /// </summary> /// <param name="sendDom">When <c>true</c> sends the DOM to the server (the default).</param> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings SendDom(bool sendDom = true) { CheckSettings clone = Clone(); clone.sendDom_ = sendDom; clone.fluentCode_.Append($".{nameof(SendDom)}({sendDom})"); return(clone); }
public ICheckSettings ReplaceLast(bool replaceLast = true) { CheckSettings clone = Clone(); clone.replaceLast_ = replaceLast; clone.fluentCode_.Append($".{nameof(ReplaceLast)}({replaceLast})"); return(clone); }
/// <summary> /// Defines if to detect and ignore a blinking caret in the screenshot. Defaults to <c>true</c>. /// </summary> /// <param name="ignoreCaret">Whether or not to detect and ignore a blinking caret in the screenshot.</param> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings IgnoreCaret(bool ignoreCaret = true) { CheckSettings clone = Clone(); clone.ignoreCaret_ = ignoreCaret; clone.fluentCode_.Append($".{nameof(IgnoreCaret)}({ignoreCaret})"); return(clone); }
/// <summary> /// A setter for the checkpoint name. /// </summary> /// <param name="name">A name by which to identify the checkpoint.</param> /// <returns>An updated clone of this settings object.</returns> public ICheckSettings WithName(string name) { CheckSettings clone = Clone(); clone.name_ = name; clone.fluentCode_.Append($".{nameof(WithName)}(\"{name}\")"); return(clone); }