public void AddClient(object sender, EventArgs e)
 {
     //BUG: One client can connect multiply times.
     System.Diagnostics.Debug.Print("ClientsManager: Client trying to connect.");
     ClientThread clientThread = new ClientThread(sender as TcpClient);
     clientList.Add(clientThread);
     clientThread.ThreadStop += client_ThreadStop;
     clientThread.Start();
     System.Diagnostics.Debug.Print("ClientsManager: Connect accepted.");
 }
Example #2
0
        public void FireEvent(ClientThread clientThread, Command command)
        {
            System.Diagnostics.Debug.WriteLine("ClientEvents: New message from client: {0}, {1}", command.CurrentCommand, command.Data);

            switch (command.CurrentCommand)
            {
                case "Exit":
                    Exit(clientThread, new SocketEventArgs(command));
                    break;
                case "FullData":
                    FullData(clientThread, new SocketEventArgs(command));
                    break;
                case "UpdateRecord":
                    UpdateRecord(clientThread, new SocketEventArgs(command));
                    break;
                case "DeleteRecord":
                    DeleteRecord(clientThread, new SocketEventArgs(command));
                    break;
                case "AddRecord":
                    AddRecord(clientThread, new SocketEventArgs(command));
                    break;
                case "SendPhoto":
                    SendPhoto(clientThread, new SocketEventArgs(command));
                    break;
                case "SendPhotoLink":
                    SendPhotoLink(clientThread, new SocketEventArgs(command));
                    break;
                case "ReadPhoto":
                    ReadPhoto(clientThread, new SocketEventArgs(command));
                    break;
                case "SendFile":
                    SendFile(clientThread, new SocketEventArgs(command));
                    break;
                case "ReadFile":
                    ReadFile(clientThread, new SocketEventArgs(command));
                    break;
                case "ReadPhotoLink":
                    ReadPhotoLink(clientThread, new SocketEventArgs(command));
                    break;

            }
        }