private void CreateRoom(CreateRoomEvent e) { bool success = false; if (_room == null && (e.IsDummy || e.Message != null)) { try { _room = _roomFactory.Create(e.Message); FinishRoomCreate(e.Message); success = true; } catch (Exception exception) { _logger.Error("Create Room Failed: ", exception); } } if (!success) { var evt = RoomEvent.AllocEvent <CreateRoomResponseEvent>(); evt.Success = false; evt.ErrCode = _room != null ? ErrorCode.CreateRoom_ServerRoom_Exist : ErrorCode.CreateRoom_Message_Error; _dispatcher.AddEvent(evt); } }
private void CreateRoom(CreateRoomEvent e) { if (_room != null || (!e.IsDummy && e.Message == null)) { var evt = RoomEvent.AllocEvent <CreateRoomResponseEvent>(); evt.Success = false; evt.ErrCode = _room != null ? ErrorCode.CreateRoom_ServerRoom_Exist : ErrorCode.CreateRoom_Message_Error; _dispatcher.AddEvent(evt); } else { _room = _roomFactory.Create(e.Message); FinishRoomCreate(e.Message); } }