public ToStateTransitionHandler TransitionTo(int destination) { TransitionInfo info = null; foreach (TransitionInfo ti in TransitionInfos.Values) { if (ti.DestId == destination) { info = ti; break; } } if (info != null) { ToStateTransitionHandler handler = new ToStateTransitionHandler(info.Layer, info.DestId); int id = handler.GetHashCode(); if (!TransitionHandlers.ContainsKey(id)) { TransitionHandlers [id] = handler; } return((ToStateTransitionHandler)TransitionHandlers [id]); } else { Debug.LogWarning("There seem to be no transitions to state [" + destination + "]. Maybe you need to update the corresonding AnimatorAccess component."); return(null); } }
public ToStateTransitionHandler TransitionTo (int destination) { TransitionInfo info = null; foreach (TransitionInfo ti in TransitionInfos.Values) { if (ti.DestId == destination) { info = ti; break; } } if (info != null) { ToStateTransitionHandler handler = new ToStateTransitionHandler (info.Layer, info.DestId); int id = handler.GetHashCode (); if (!TransitionHandlers.ContainsKey (id)) { TransitionHandlers [id] = handler; } return (ToStateTransitionHandler)TransitionHandlers [id]; } else { Debug.LogWarning ("There seem to be no transitions to state [" + destination + "]. Maybe you need to update the corresonding AnimatorAccess component."); return null; } }