Example #1
0
        /// <summary>
        /// Animates the values of all of the object's primitive properties
        /// to the values of all of the properties with the same names
        /// and types in the specified object.
        /// </summary>
        ///
        /// <param name="target">
        /// the object who contains similarly named properties as the object
        /// whose values should be animated to.
        /// </param>
        public void AnimateTo(object target)
        {
            // If the object is immutable, it cannot be animated.
            if (IsImmutable())
            {
                throw new InvalidOperationException("An immutable object cannot be animated");
            }

            // The value being animated to needs to be the same type as the wrapped
            // object.
            var type       = Object.GetType();
            var targetType = target.GetType();

            if (!type.IsAssignableFrom(targetType))
            {
                throw new ArgumentException("The value being animated to must be the same type as the wrapped object");
            }

            // Only primitive instance properties should be animated.
            var searchFlags      = BindingFlags.Instance;
            var objectProperties = from property in type.GetProperties(searchFlags)
                                   where property.PropertyType.IsPrimitive
                                   select property;

            var lastProperty = objectProperties.Last();

            foreach (var property in objectProperties)
            {
                var startValue        = (double)property.GetValue(Object);
                var endValue          = (double)property.GetValue(target);
                var propertyAnimation = new ValueAnimation(startValue, endValue, DefaultDuration, DefaultInterpolator);
                propertyAnimation.AnimationIncremented += (_, __) => property.SetValue(Object, propertyAnimation.CurrentValue);
                this.AddAnimation(propertyAnimation);

                // Once the last property is incremented, the ObjectChanged event should be triggered.
                if (property.Equals(lastProperty))
                {
                    propertyAnimation.AnimationIncremented += (_, __) =>
                    {
                        if (ObjectChanged != null)
                        {
                            ObjectChanged(this);
                        }
                    }
                }
                ;

                propertyAnimation.Start();
            }
        }
Example #2
0
        /// <summary>
        /// Starts the specified animation.
        /// </summary>
        ///
        /// <param name="animation">
        /// the animation to be started.
        /// </param>
        private void StartAnimation(ValueAnimation animation)
        {
            // Ensure the value is not already being animated.
            if (Animations.Length > 1)
            {
                // Remove the animation, since only one animation can run at a time.
                RemoveAnimation(animation, new AnimationEventArgs(animation));
                return;
            }

            // Update the value at every animation frame.
            animation.AnimationIncremented += (_, __) => Value = animation.CurrentValue;

            // Start the animation.
            animation.Start();
        }