Example #1
0
        private HashSet <Detected> MakeSet(List <Detected> detected)
        {
            HashSet <Detected> set = new HashSet <Detected>(comparer);

            foreach (Detected d in detected)
            {
                if (d.Type == TileType.Nothing)
                {
                    continue;
                }
                else if (d.Type == TileType.Something)
                {
                    set.UnionWith(somethingTypes);
                }
                else if (Detected.IsOreType(d.Type))
                {
                    if (!set.Contains(d) || d.Quality != Quality.Unknown)
                    {
                        set.Remove(d);
                        set.Add(d);
                    }
                }
                else if (Detected.isSpecialType(d.Type))
                {
                    if (!set.Contains(d))
                    {
                        set.Add(d);
                    }
                }
            }
            return(set);
        }
Example #2
0
        /**
         * Get the TileTypes which are covered by "Something".
         * Iron and Something effectively rules out Iron since it has been
         * detected on its own.
         */
        private HashSet <TileType> GetSomethingTypes(List <Detected> detected)
        {
            HashSet <TileType> types = new HashSet <TileType>();

            // Add all possible ore types
            foreach (TileType type in Enum.GetValues(typeof(TileType)))
            {
                if (Detected.IsOreType(type) && type != TileType.Something)
                {
                    types.Add(type);
                }
            }

            // Remove anything that has been detected already
            foreach (Detected d in detected)
            {
                TileType type = d.Type;
                if (Detected.IsOreType(type) && type != TileType.Something)
                {
                    types.Remove(type);
                }
            }

            return(types);
        }
Example #3
0
        private void SetDetected(int x, int y, int distance, List <Detected> detected)
        {
            foreach (Tile p in SelectTiles(x, y, distance))
            {
                Direction       dir         = GetTileDirection(p, x, y);
                List <Detected> dirDetected = FilterDetected(detected, dir);
                SetDetected(p.X, p.Y, dirDetected);
            }

            List <Tuple <Detected, List <Tile> > > matchesList = new List <Tuple <Detected, List <Tile> > >();

            foreach (Detected d in detected)
            {
                List <Tile> matches = new List <Tile>();
                foreach (Tile p in SelectTiles(x, y, distance))
                {
                    if (d.Direction != Direction.Unknown && d.Direction != GetTileDirection(p, x, y))
                    {
                        continue;
                    }
                    if (!IsValidTile(p.X, p.Y) || tileStatus[p.X, p.Y].Matches(d))
                    {
                        matches.Add(p);
                    }
                }
                matchesList.Add(new Tuple <Detected, List <Tile> >(d, matches));
            }

            foreach (Tuple <Detected, List <Tile> > tuple in matchesList)
            {
                Detected    d       = tuple.Item1;
                List <Tile> matches = tuple.Item2;
                if (matches.Count == 1)
                {
                    Tile p = matches[0];
                    if (IsValidTile(p.X, p.Y))
                    {
                        if (Detected.isSpecialType(d.Type))
                        {
                            tileStatus[p.X, p.Y].AddSpecial(d.Type);
                        }
                        else if (Detected.IsOreType(d.Type) && d.Type != TileType.Something)
                        {
                            Detected n = new Detected(d.Type, d.Quality);
                            if (n.Type == TileType.Something)
                            {
                                n.Type = tileStatus[p.X, p.Y].Type;
                            }
                            if (tileStatus[p.X, p.Y].Type == d.Type && d.Quality == Quality.Unknown)
                            {
                                n.Quality = tileStatus[p.X, p.Y].Quality;
                            }
                            tileStatus[p.X, p.Y].Set(n);
                        }
                    }
                }
            }
        }
Example #4
0
 static TileEstimate()
 {
     foreach (TileType type in Enum.GetValues(typeof(TileType)))
     {
         if (Detected.IsOreType(type) && type != TileType.Something)
         {
             somethingTypes.Add(new Detected(type, Quality.Unknown));
         }
         else if (Detected.isSpecialType(type) && type != TileType.Something)
         {
             somethingTypes.Add(new Detected(type, Quality.Unknown));
         }
     }
 }
Example #5
0
        public void testMatches()
        {
            foreach (TileType type in oreTypes)
            {
                Assert.IsTrue(Matches(type, type), "{0} matches {1}", type, type);
                Assert.IsTrue(Matches(type, TileType.Something), "{0} matches {1}", type, TileType.Something);
                Assert.IsTrue(Matches(TileType.Something, type), "{0} matches {1}", TileType.Something, type);
                Assert.IsFalse(Matches(type, TileType.Nothing), "{0} matches {1}", type, TileType.Nothing);
                Assert.IsFalse(Matches(TileType.Nothing, type), "{0} matches {1}", TileType.Nothing, type);
                Assert.IsTrue(Detected.IsOreType(type));

                foreach (TileType type2 in oreTypes)
                {
                    Assert.IsTrue(Matches(type, type2) == (type == type2));
                }

                foreach (TileType type2 in plainTypes)
                {
                    Assert.IsFalse(Matches(type, type2));
                }
            }

            foreach (TileType type in plainTypes)
            {
                Assert.IsTrue(Matches(type, type), "{0} matches {1}", type, type);
                Assert.IsFalse(Matches(type, TileType.Something), "{0} matches {1}", type, TileType.Something);
                Assert.IsFalse(Matches(TileType.Something, type), "{0} matches {1}", TileType.Something, type);
                Assert.IsFalse(Matches(type, TileType.Nothing), "{0} matches {1}", type, TileType.Nothing);
                Assert.IsFalse(Matches(TileType.Nothing, type), "{0} matches {1}", TileType.Nothing, type);
                Assert.IsFalse(Detected.IsOreType(type));

                foreach (TileType type2 in oreTypes)
                {
                    Assert.IsFalse(Matches(type, type2));
                }

                foreach (TileType type2 in plainTypes)
                {
                    Assert.IsTrue(Matches(type, type2) == (type == type2));
                }
            }
        }