Example #1
0
        public override void SetLevel()
        {
            CommunityLevelHub.Instance.currentLevel = this;
            if (LevelMap.previousLevelName == levelName)
            {
                LoadLevel();
                return;
            }
            GameManager.Instance.SetPaused(true);
            for (int i = 0; i < PartOfLevelEditor.instances.Count; i++)
            {
                PartOfLevelEditor part = PartOfLevelEditor.instances[i];
                DestroyImmediate(part.gameObject);
            }
            PartOfLevelEditor[] createdParts     = PartOfLevelEditor.CreateObjects(mapData);
            List <Renderer>     createdRenderers = new List <Renderer>();

            foreach (PartOfLevelEditor part in createdParts)
            {
                createdRenderers.Add(part.GetComponent <Renderer>());
            }
            LevelMap.Instance.Make(createdRenderers.ToArray());
            CommunityLevelHub.Instance.mapNameText.text     = levelName;
            CommunityLevelHub.Instance.mapUsernameText.text = username;
            CommunityLevelHub.Instance.startButton.onClick.RemoveAllListeners();
            CommunityLevelHub.Instance.startButton.onClick.AddListener(delegate { LoadLevel(); });
            CommunityLevelHub.Instance.startButton.interactable = true;
        }
Example #2
0
 public virtual void ReloadLevel()
 {
     for (int i = 0; i < PartOfLevelEditor.instances.Count; i++)
     {
         PartOfLevelEditor part = PartOfLevelEditor.instances[i];
         DestroyImmediate(part.gameObject);
     }
     PartOfLevelEditor.CreateObjects(mapData);
 }
        public override string ToString()
        {
            string            output    = "";
            int               typeIndex = 0;
            PartOfLevelEditor type      = GameManager.Instance.levelEditorPrefabs[typeIndex];

            for (int i = 1; i < GameManager.Instance.levelEditorPrefabs.Length; i++)
            {
                type = GameManager.Instance.levelEditorPrefabs[i];
                if (name == type.name)
                {
                    typeIndex = i;
                    break;
                }
            }
            output += "id=" + uniqueId + statementSeperater;
            output += "type=" + typeIndex + statementSeperater;
            long parentId = -1;

            if (trs.parent != null)
            {
                parentId = GetComponentInParent <PartOfLevelEditor>().uniqueId;
            }
            if (parentId > -1)
            {
                output += "parent=" + parentId + statementSeperater;
            }
            else
            {
                output += statementSeperater;
            }
            if (trs.position != type.trs.position)
            {
                output += "pos=" + (int)trs.position.x + paramSeperator.ToString() + (int)trs.position.y + statementSeperater;
            }
            else
            {
                output += statementSeperater;
            }
            if (trs.eulerAngles.z != type.trs.eulerAngles.z)
            {
                output += "rot=" + (int)trs.eulerAngles.z + statementSeperater;
            }
            else
            {
                output += statementSeperater;
            }
            if ((Vector2)trs.lossyScale != (Vector2)type.trs.lossyScale)
            {
                output += "size=" + (int)trs.lossyScale.x + paramSeperator.ToString() + (int)trs.lossyScale.y + statementSeperater;
            }
            else
            {
                output += statementSeperater;
            }
            return(output);
        }